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  #921  
Old 12-10-2013, 09:09 PM
Markku Markku is offline
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Anyone.
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  #922  
Old 12-29-2013, 06:53 AM
GiHubb GiHubb is offline
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Originally Posted by Markku View Post
How long is this game and how's the replayability?
Probably not too long but I stopped playing after 3 levels as the level design, controls and enemy difficulty were annoying and just not fun. As much as I wanted to enjoy it, I couldn't. I'd say, regrettably, skip it and play a better 2D platformer, there are way better options on the AppStore. It's a shame really as I believe a few tweaks would have made this a strong contender. But as is, I can't recommend it to anyone.
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  #923  
Old 12-29-2013, 08:01 PM
SimianSquared SimianSquared is offline
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Tweaks and new content coming in a future update
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  #924  
Old 12-29-2013, 08:31 PM
syntheticvoid syntheticvoid is offline
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iPhone 5, iOS 7.x
 
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Tweaks and new content coming in a future update
Woah, really?!?!?!
Looks like I've gotta finish up a couple games and reinstall this one!! =oD
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  #925  
Old 12-29-2013, 09:10 PM
sweetdiss sweetdiss is offline
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Just realized how amazing this would be with a MFi controller... that'd pretty much solve every problem people had with it.
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  #926  
Old 12-30-2013, 01:08 AM
kioshi kioshi is offline
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iPad 2, iOS 5.x
 
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Originally Posted by SimianSquared View Post
Tweaks and new content coming in a future update
What the....?
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  #927  
Old 12-30-2013, 02:59 PM
GiHubb GiHubb is offline
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Originally Posted by sweetdiss View Post
Just realized how amazing this would be with a MFi controller... that'd pretty much solve every problem people had with it.
I played it using my iCade and the game still wasn't very good. For example, having to bounce multiple times on opponents who punch back was just no fun in my opinion. The game is just too frustrating overall even though the controls were not an issue for me.
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  #928  
Old 12-30-2013, 03:42 PM
Exact-Psience Exact-Psience is online now
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iPad Air, iOS 7.x
 
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Location: Philippines
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Quote:
Originally Posted by sweetdiss View Post
Just realized how amazing this would be with a MFi controller... that'd pretty much solve every problem people had with it.
This. No doubt physical controllers will make this game more playable for me.

Quote:
Originally Posted by GiHubb View Post
I played it using my iCade and the game still wasn't very good. For example, having to bounce multiple times on opponents who punch back was just no fun in my opinion. The game is just too frustrating overall even though the controls were not an issue for me.
I hope it gets better with keypad rather than a joystick.
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  #929  
Old 03-14-2014, 05:18 AM
J Cousteau J Cousteau is offline
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iPad mini, iOS 6.x
 
Join Date: Feb 2014
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Just reinstalled, brings back fond memories.

In a way, I always felt bad for the devs of this game as silly as it sounds. It was so incredibly hyped up there was no way it could have ever matched it. Love the game though.

I'd also love to read one of those Developer write up stories some devs do explaining how everything went with their game, what they encountered, and how they feel everything ended up. Similar to how the developers of
"Combat Monsters" did.
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