Dungeon Nightmares II (by K Monkey)

Discussion in 'Upcoming iOS Games' started by kmonkey, Sep 30, 2015.

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  1. kmonkey

    kmonkey Well-Known Member

    Feb 1, 2013
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    #1 kmonkey, Sep 30, 2015
    Last edited: Oct 4, 2015
    UPDATE: 4th Oct 2015

    Captured some footage from the latest build directly from my phone. Sorry it's a bit dark (not that dark on the phone screen)



    =====

    Hi all,

    I haven't released a game on mobile for a while now but thought it would be good to return back to my roots :)

    I was around on these forums long ago and created my first small indie horror game called Dungeon Nightmares. It was tested with the community here and I had a great experience making it.

    Overview
    Dungeon Nightmares II is a first-person psychological horror that takes you through a journey of discovering what nightmares are.

    The game is inspired by classic roguelike games which include 100% procedural-generated maps and permadeath. These features play an important part in making this game tense with the feeling of dread & terror as you walk the hallways of the dungeon.

    Every time you play, the dungeons are randomised which guarantees unlimited replay value.

    The game is simple. Get through each dungeon by surviving the horrors that lurk deep within and making your way to the exit.

    Features
    • Intense scary atmosphere
    • Combat-less gameplay
    • 100% procedural-generated maps
    • Permadeath
    • Rich 3D surround sound
    • Intelligent AI that changes based on the way you behave each night
    • Powered by Unity3D

    Supported Devices
    Optimized for iPhone 5 and above TBC

    Release Date
    October TBC

    *Screenshots are WIP and taken from iPhone 5
     

    Attached Files:

  2. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Yes! Pumped to see you back!
     
  3. kmonkey

    kmonkey Well-Known Member

    Feb 1, 2013
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    Long time no see JCho :) happy to be back
     
  4. kmonkey

    kmonkey Well-Known Member

    Feb 1, 2013
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  5. metalcasket

    metalcasket Moderator
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    HOLY CRAP! How in the world was I not informed of this?!!?!?!?!? DO WANT!
     
  6. kmonkey

    kmonkey Well-Known Member

    Feb 1, 2013
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    nice to see you again metalcasket :)

    might do some testing but lets see how it goes
     
  7. kmonkey

    kmonkey Well-Known Member

    Feb 1, 2013
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