App description: Get ready to DEFEND THE SATURN from the invading aliens! The most amazing 3D defense game from SpiceSpin Studios! Full 3D defense battles with gorgeous space background will hook you for hours!

VIDEO : http://youtu.be/VUzeSDFnSd4

-- KEY FEATURES --
Revolutionary full 3D defense & AI !
High definision awesome space background!
Retina display support for gorgeous artwork!
iPhone 5 support!
Tons of levels - hours of action!
18 specialized weapons!
Over 30 different enemies!
Fantastic hero system!

"IMPORTANT" Saturn Ring requires an iPad 2 or newer, iPhone 4S or newer, or iPod touch (5th gen).

TouchArcade Bot's comments:


05-27-2013, 08:20 AM
#11
Game Impressions



Could it be that the Normal Difficult Level is a bit unbalanced?
05-27-2013, 09:21 AM
#12
Quote:
Originally Posted by SmartWoong View Post
I'm a indi-developer of Saturn Ring.
Special Thanks for playing my game!
A new update version 1.1 is now on review of apple!
I think new update version available on 13-05-30.
We added speedup button!
Fire radius of cannon is now 3D!
Make some levels easier and more dynamic!
And so on...
The update sounds good!!!
I like a lot the game and the complicated paths of the enemies is a nice attachment on the TD genre and what i like most here.
My only suggestion for now is the balance. For example in some levels i have make the tower placements that till the 28/30 wave can keep me safe without a single enemy ship can pass my defense and suddenly in the last two waves i lose 6-7 lives. You said that you have already tweak some levels so i have to retest them but keep in mind in general, that in a TD game balance is the king and graphics, presentation etc take the 2nd place.
Also one other small suggestion is to change the app icon. IMO is a little bit ''groovier'' for what the game is and is a little bit out of the overall atmosphere.
Keep up the good work and wish you good sales!

Last edited by ironsam80; 05-27-2013 at 10:45 AM.
05-28-2013, 06:00 AM
#13
Saturn Ring!

Quote:
Originally Posted by Sanuku View Post
YouTube: video

Could it be that the Normal Difficult Level is a bit unbalanced?
Hi, Sanuku!
Why don't you upgrade turret's power or range? especially Power!
Placing turret at the crossing of dot lines(enemy passes) is a much more effective, so you better upgrade the power of turret at the crossing position.
Any way, I'm rebalancing the easy and normal difficult level.
Thanks for playing my game and recording! See you later!
05-28-2013, 09:51 AM
#14
Quote:
Originally Posted by ironsam80 View Post
The update sounds good!!!
I like a lot the game and the complicated paths of the enemies is a nice attachment on the TD genre and what i like most here.
My only suggestion for now is the balance. For example in some levels i have make the tower placements that till the 28/30 wave can keep me safe without a single enemy ship can pass my defense and suddenly in the last two waves i lose 6-7 lives. You said that you have already tweak some levels so i have to retest them but keep in mind in general, that in a TD game balance is the king and graphics, presentation etc take the 2nd place.
Also one other small suggestion is to change the app icon. IMO is a little bit ''groovier'' for what the game is and is a little bit out of the overall atmosphere.
Keep up the good work and wish you good sales!
Good Suggestion !
06-11-2013, 07:42 AM
#15
Game Impressions

Wow! It's a Wonderfullll game!
06-12-2013, 07:57 AM
#16
Marvelous game

This game looks soo cool, the graphics are out of this world. I love blowing these aliens out of the sky, and the full 3D playing field looks amazing. The menus are well done and the whole game just oozes quality. And is a lot of fun. This is my immediate favorite game. Highly, highly recommended!

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