Originally Posted by Dorcan
Aha, I guess that means the Adobe proof setup for color blindness is actually close to reality, good to know
I'm soon going to implement the mode with these colors, then.
Thanks for the feedback !
The contrasted colour options in the middle are like turning the light switch on for me, that how much difference there is! Instantly able to differentiate red from green stocks without even thinking about it.
I can't tell that much difference between contrasted and those on far right. As said by fellow forum member, only if I'm concentrating hard to look for differences will I note a slight different shade of red. But in a game environment based on fast reactions, you only need to ensure the fundamental colours are different and these new options work great for me.
While I can appreciate these new colours might seem too bold for the majority of the world, if you can provide an option for "colour-blind mode" that would be great.
Thank you for doing investigations into this. Look forward to trying this game!!!