Originally Posted by Woodrith
good spot I think
I'm glad you posted that. BrightRidge was originally 4 times the size but i broke it into four separate games (brightridge is the first) - anyways when I split them the map for brightriodge was originally 1/4 the size it is now. It felt just a BIT too small, so i expanded it.
At first the world ended at the stone gate right behind where you start the game, but after the expansion the area in your screenshot was added. The landscape is generated procedurally, so the first time i go through the world im exploring and seeing new things just like players do in the actual game, and that was one of my favorite new areas - I can almost smell the sea air
There's a bug on the cliff near that statue that let's you crawl "under" the world. I'm planning on turning it into a cave in Update 1.4 so take a look before it's gone.