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Old 08-18-2013, 10:41 PM
bprichard bprichard is offline
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Join Date: Apr 2011
Location: Shanghai
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Default Miu (FlipScript Co., Ltd.) - Free w/IAP

Hey, all! This is Brad from FlipScript letting everyone know that we've released a new game, Miu for iPhone and iPad.

It's a unique sidescrolling platformer in which you use your finger to help the bubbly Miu get through each level, avoiding obstacles and using different items to escape their not particularly dire predicament.

Both are free to play with IAP. The IAP mostly just helps you speed along without any grinding and is not at all necessary to enjoy the full experience.

So give it a download and let me know what you think!




Thanks!
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Old 08-18-2013, 10:42 PM
bprichard bprichard is offline
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Here is the HD version for iPad. It didn't seem to want to let me post both on the same item.

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Old 08-19-2013, 12:50 AM
AnarKitty AnarKitty is offline
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Nice to see this out. Thanks for the info about the IAP. If you don't mind me asking, how "grindy" is the free experience, and how much is the IAP, and exactly what does it provide?
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Old 08-20-2013, 02:41 AM
AnarKitty AnarKitty is offline
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Interesting.. now it's gone from F2P to paid? Did you change your business model? Still wondering about the IAP.
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Old 08-20-2013, 10:27 PM
bprichard bprichard is offline
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Quote:
Originally Posted by AnarKitty View Post
Nice to see this out. Thanks for the info about the IAP. If you don't mind me asking, how "grindy" is the free experience, and how much is the IAP, and exactly what does it provide?
Sorry for the slow reply and thanks for the interest in our game!

The IAP is all just a bunch of coin packs that allow you to unlock the later levels. They're the same as the in game currency you earn by beating levels. In the regular course of the game, you get more coins based on how many Miu you save.

As far as the grinding goes, there shouldn't really be very much, as long as you actually get good at the game. The boss battles are a fair bit more challenging and might take some replays, but the normal progression of the game shouldn't take more than a couple level replays to unlock the next world.
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