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iPhone Gaming Addon Controller Prototype

06-14-2009, 06:15 AM
#1
Joined: Jun 2009
Posts: 301
iPhone Gaming Addon Controller Prototype

I wanted to show you a cool prototype picture I found for an addon controller...

http://www.flickr.com/photos/danielm...ld/2127089390/

Before, this controller idea would've failed. But now, the iPhone's brand new 3.0 OS allows apps downloaded from the app store to use add on peripherals like this controller. There is a race right now among hardware manufacturers to be the first to create an awesome gaming peripheral for the iphone thats a hit.

Also...

Whoever makes the iphone's first gaming addon, three requirements are must haves...

1. The peripheral should look very sleek, flush with the phone and use the same black plastic found in the front of all iphones. iPhone owners care greatly about how thier device looks.

2. The peripheral must have dual analog sticks/nubs. Imagine the PSP's analog nub, but on both sides. Portable gamers have been clamoring for this feature forever now, so it's about time they get it. I can't overstress how important it is the the iPhone's gaming pad has DUAL ANALOG NUBS.

3. The peripheral must have two shoulder buttons and a solid D-Pad akin to the PSP/PS3's D-Pad to enable fighting games.

Do these things and the peripheral will be a big hit.

Also the smaller the add on, the better. It should be as small as humanly possible. People don't like large bulky addons. And it should have a rectangular design with curved edges identical to the iphone.
06-14-2009, 06:25 AM
#2
Joined: May 2009
Posts: 114
iphone isn't a gaming device...

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06-14-2009, 06:28 AM
#3
Joined: Jan 2009
Posts: 208
The iPhone is a gaming device, especially after the 3GS. Its much more than that, but after titles like CJS, Zen Bound and such. Its a platform.

For the controller I would just like dual analog stick, and 2 shoulder buttons. Keep it simple, and thats all I really want.

EDIT: just came to think of it... Maybe add in a battery extender... To make the gaming less rough on the battery.

Last edited by VWXYZ; 06-14-2009 at 06:33 AM.
06-14-2009, 06:32 AM
#4
Joined: Jun 2009
Posts: 27
Quote:
Originally Posted by dudez0r View Post
iphone isn't a gaming device...
it's a device. it has games. conclusions?
06-14-2009, 06:34 AM
#5
Ok everyone knows the iPhone is a gaming device, even Apple advertises it like that. But anyways this topic is posted in the wrong forum, it should probably go into the lounge.

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06-14-2009, 07:10 AM
#6
Joined: Apr 2009
Posts: 264
iPhone is a mobile platform. And problem with these addons that none will be official so the designing games around them will be difficult. The design would need to be standard so developers can adapt easily their games.

This is an example of a Bluetooth gamepad used for mobiles:


I prefer this platform to keep touch/tilt controls rather than adding physical ones, have more innovative games made around these inputs.

Last edited by Karuko; 06-14-2009 at 07:23 AM.
06-14-2009, 07:44 AM
#7
Joined: Jan 2009
Posts: 208
Could apple throw down a standard? Because it is true that if every major and minor publisher did their own proprietary piece of hardware add-on none of them would sell.

If apple went out and said: this is how a gaming add-on should look (2 analog stick, 2 triggers, 4 facebuttons?) and then maybe did their own version. Then developers could easily make they own cheap 3rd party knock offs and bigger games could use it.

Then again... I wouldn't want to carry a ekstra controller around. So if this happens I still hope great games would be done for the iPhone alone
06-14-2009, 08:32 AM
#8
You guys haven't seen this yet?
http://www.youtube.com/watch?v=BsIZ9I8U1h0

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06-14-2009, 11:15 AM
#9
Quote:
Originally Posted by dudez0r View Post
iphone isn't a gaming device...
This kind of tiny, small-world thinking is what prevents products from evolving. Devices do not have perform one single task. The iPhone is well capable of playing games as we've seen. It doesn't have to be labeled as a gaming device.
06-14-2009, 11:20 AM
#10
Joined: Jun 2009
Posts: 10
Quote:
Originally Posted by iamthekiller View Post
This kind of tiny, small-world thinking is what prevents products from evolving. Devices do not have perform one single task. The iPhone is well capable of playing games as we've seen. It doesn't have to be labeled as a gaming device.
I totally agree, and I would love to see this. (I would buy it too )