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iPhone: SEQ (feedback needed)

05-13-2013, 02:03 PM
#11
It does get harder. Finally stumped on level F-7 (i.e #107). Disappointed to see skipping a level requires an IAP, especially as that level is normally part of a paid IAP pack. If I'd paid for the extra levels an then was told that I couldn't play the rest of them, I'd be a bit annoyed.
05-15-2013, 08:43 AM
#12
Yeah, not being able to skip puzzles is annoying and, honestly, kind of bad design. If I get stalled on a puzzle in SEQ (which for me, started in the Bs), the solution is usually to go solve other puzzles and come back to the one I can't solve. But with SEQ, when I can't solve a puzzle, the solution is to...leave the app and play another game. And then I tend to forget about SEQ altogether.

I'm stuck on D-17 and just finished F-7. I haven't tried F-8 or I-1 yet.

I have been enjoying the game overall, though. It's nice to have a relatively easy game to relax with (especially compared to On-Off, which for me is very difficult). I've dropped SEQ into the folder where I keep my esteemed Pixton puzzles.