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  #21  
Old 09-17-2014, 05:36 AM
SlushGames SlushGames is offline
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iPad mini 2, iOS 7.x
 
Join Date: Apr 2014
Posts: 15
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Hi, Long time no see.=) We're mostly update progress in twitter.
Anyway, please take a look on new UI approach and initial work on dungeons. Any feedback appreciated as usual.
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  #22  
Old 09-17-2014, 06:06 AM
Nullzone Nullzone is offline
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iPad Air, iOS 7.x
 
Join Date: Jul 2013
Location: Europe, CET
Posts: 677
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Looks nice, I like the lighting effects.
And got some questions:
1) Do you support pinch in/out to zoom in/out? Or is the zoom level fixed?
2) Those 4 "stars in circle" , what are they? Indicators of some kind, or active buttons (e.g. for skills) ? If the latter, can players arrange them freely on the screen?
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  #23  
Old 09-17-2014, 07:50 AM
SlushGames SlushGames is offline
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iPad mini 2, iOS 7.x
 
Join Date: Apr 2014
Posts: 15
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Hi, Nullzone

Thank you for the questions

1) Currently we don't support zoom in / out. But it's a point for consideration. In any case zoom will be not very significant because of optimizations.
2) Yeah those are buttons. Free arrangement of controls will be implemented if we can. For now we try different layouts in play tests.
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