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  #21  
Old 07-22-2014, 03:05 PM
waffer15 waffer15 is offline
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Fun addictive game. I like the music too. It doesn't run that well on my iPhone 4 but that could just be my phones fault. It runs a lot better on my iPad.
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  #22  
Old 07-22-2014, 03:25 PM
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antony.thai antony.thai is offline
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Quote:
Originally Posted by ColeDaddy View Post
Wow. This game is no joke. It is pretty difficult. I barely got out of "6" and now am trying to fine-tune my timing to get past "8".
Quote:
Originally Posted by waffer15 View Post
Fun addictive game. I like the music too. It doesn't run that well on my iPhone 4 but that could just be my phones fault. It runs a lot better on my iPad.
We really want to find a different way put challenge into this 99 short challenges! Please let's us know what we're having right now in 99 Challenges! We're working on some bug fix as well as improving some level as well.

Regards,
Antony
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  #23  
Old 07-22-2014, 04:56 PM
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ColeDaddy ColeDaddy is offline
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I like how the game resets from the last save point or obstacle. However, at least for the earlier stages, there should be better difficulty balancing as users "get their feet wet" so to speak. Getting stuck on "6" and now "8" can be a bit discouraging, knowing that there are a total of 99 challenges...at least for me.

Good twitch, reflex game that with varied obstacles that come short and quick but the difficulty needs to be scaled back a bit in the earlier stages.
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  #24  
Old 07-22-2014, 11:44 PM
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antony.thai antony.thai is offline
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Location: Pine Entertainment
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Quote:
Originally Posted by ColeDaddy View Post
I like how the game resets from the last save point or obstacle. However, at least for the earlier stages, there should be better difficulty balancing as users "get their feet wet" so to speak. Getting stuck on "6" and now "8" can be a bit discouraging, knowing that there are a total of 99 challenges...at least for me.

Good twitch, reflex game that with varied obstacles that come short and quick but the difficulty needs to be scaled back a bit in the earlier stages.
Thanks ColeDaddy, I'm checking those levels, in fact, the game is now missing some tutorial on jumping tactic.

PS: You can keep holding the screen to make few cont. jumps.

Cheers,
Antony
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  #25  
Old Yesterday, 08:28 PM
waffer15 waffer15 is offline
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I think you guys should make levels scattered throughout that are random every attempt. So the blocks will go to different places everytime so it is impossible to get your timing exact. They would be like boss levels.
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  #26  
Old Today, 11:10 AM
_Max_ _Max_ is offline
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Hi everyone, how your process? Anyone have finished all 99 level yet? We need your value feedback and impression
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  #27  
Old Today, 11:15 AM
NiceDude NiceDude is online now
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Any more spots open? This looks really fun, would love to beta test it
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