App description: Are you ready to burn your wings? Your mission is simple: Bomb the enemy base!
But do you have what it takes to reach there?
Wings on Fire invites you to an endless challenge you have never seen before!

FEATURES:
- Play for free
- Fly in stunning endless 3D environments
- Choose among various planes
- Complete missions, level up and promote ranks
- Challenge your friends and beat their high scores
- Fight against powerful bosses
- Upgrade your plane and abilities
- Climb online leaderboards
- iOS7 controller support
- New contents and features with ongoing updates

Wings on Fire brings new aspects to endless runner games by combining role playing elements. Come join to our world and confront the enemy right now!

Please rate and give your feedback for further improvement of the game.

WATCH TRAILER
* http://youtu.be/SHPctNXZBiY

FOLLOW US:
* facebook.com/wingsonfiregame
* twitter.com/wingsonfiregame

skgames's comments:
Hi all,

I'm Soner Kara, the creator of Traffic Racer. If you enjoy my first game, you will also love this one!.
Wings on Fire redefines the genre of Endless Runner.
It's now available for iPhone, iPod and iPad for free! Enjoy!



Official Trailer
YouTube: video





06-19-2014, 05:44 AM
#21
Quote:
Originally Posted by Anotherkellydown View Post
I've only played it on my iPhone 5 but it's a really fun game. Only been using the tilt controls but they work very well. So far I unlocked the second plane. It would be nice to have the option to calibrate during the game instead of just at the main menu.

I have a question for the dev or anyone who may know. Are there any pickups for restoring your hit points during the game?
Thanks for your suggestion. So, you mean a calibration button in pause menu, right?
No, there is no pick-up that heals your plane. (at least right now)


Quote:
Originally Posted by Taeles View Post
Nice game, enjoying it ATM.

Observations
. The tutorial is intrusive as he'll heh. Popup up pause caught me off guard almost every time and no doubt caused most of my early on wrecks.
. Any way we can keep the camera behind the aircraft at all times? Keeping it fixed while the plane wanders confuses my eyes.
. Would love to remove the ads, would love the coin doubler more... But I would love it if there was a third option that was both the add remover and the coin doubler for like a dollar more than the coin doubler wants. A sort of bundle discount pack
Thanks. Yeah, we got the same complains from a few users. But, we need to teach the game mechanics somehow. So, that was the best we could achieve.
06-22-2014, 06:30 PM
#22
Quote:
Originally Posted by Taeles View Post
. Any way we can keep the camera behind the aircraft at all times? Keeping it fixed while the plane wanders confuses my eyes.
Yes, this please! It is messing with my depth perception and it makes it difficult to pick up items. There are times when I'm trying to pick up fuel, and it looks like my plane is flying directly into them, but I'm off by a hair and it drives me crazy because I can't properly judge where my plane is. Other than that, this is a solid game.
06-23-2014, 08:26 AM
#23
Quote:
Originally Posted by CecilMcW00t View Post
Yes, this please! It is messing with my depth perception and it makes it difficult to pick up items. There are times when I'm trying to pick up fuel, and it looks like my plane is flying directly into them, but I'm off by a hair and it drives me crazy because I can't properly judge where my plane is. Other than that, this is a solid game.
Yeah I know. But we have tried lots of alternatives for the camera. This was the best we could achieve. When the camera was attached to the plane, then we lost the sense of movement.
07-10-2014, 06:32 PM
#24
Hi everybody,

Wing on Fire has just been updated with a few fixes and improvements. Here is the change list. Enjoy!

- Tilt controller made easier
- Sensitivity bar added in "Controls" menu
- Smart calibration added instead of initial calibration window
- Fuel consumption reduced while using "Speedy Pilot" power up
- Difficulty reduced for some missions
- Small bug fixes

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