Lums: The Game of Light and Shadows

Discussion in 'Upcoming iOS Games' started by Split82, Jun 24, 2013.

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  1. Split82

    Split82 Well-Known Member

    Feb 9, 2012
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    Game developer at Hyperbolic Magnetism
    I'm very proud to announce our action-puzzle game Lums.

    Lums world was invaded by Vampires and your task is to kill them by exposing them to the light.

    We have implemented quite innovative touch based control and manage to run realtime dynamic lighting with soft shadows at 60 FPS on iPhone4.

    The game is almost finished and we will be releasing in few weeks. Launch date will be announced soon :)

    www.lumsgame.com

    [​IMG][​IMG][​IMG]

     
  2. sicksilvo

    sicksilvo Well-Known Member

    Jul 4, 2012
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    #2 sicksilvo, Jun 25, 2013
    Last edited: Jun 25, 2013
    So this has been in development for over a year now?

    Video looks great, game seems interesting even if I was hoping for a more serious vibe but it certainly has a charm :)

    I feel the need to thank you for a) no zombies! & b) for your effort to have a game that runs at that framerate with nice graphics on old devices - but that remains to be seen.

    Will it be universal build and can you share what price you have in mind?

    I'll pick this up once it's available.
     
  3. Split82

    Split82 Well-Known Member

    Feb 9, 2012
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    Game developer at Hyperbolic Magnetism
    Thanks :)
    It won't be universal. iPad version will be available as a separate app.
    We are still not sure about the price, but it won't be more than 1.99$ on the iPhone.
     
  4. sicksilvo

    sicksilvo Well-Known Member

    Jul 4, 2012
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    Thank you for answering & looking forward to playing it.
     
  5. Andre

    Andre Well-Known Member

    Apr 11, 2012
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    The screenshot is great. When this game releases?
     
  6. lokiman

    lokiman Well-Known Member

    Dec 13, 2012
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    Vampire
    Principality of Zeon
    #6 lokiman, Jun 25, 2013
    Last edited: Jun 25, 2013
    @sicksilvo: Actually the first line of code was written more than two years ago :) I remember that we talked about releasing Lums in "Summer 2012"... I must laugh hard now how naive we were back then :D But those were crazy times - things like writing our own engine, multi-threaded architecture, or complete rewrite of rendering pipeline had probably something to do with the fact that it took so long to finish the game. We'll do better next time ;)

    @Andre: Unfortunately we haven't decided on release date yet because of some things which still need to be done... we will be announce it when everything will be ready.
     
  7. m0ncrieff

    m0ncrieff Well-Known Member

    Nov 18, 2012
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    Graphics are nice. Is it your own engine?
     
  8. lokiman

    lokiman Well-Known Member

    Dec 13, 2012
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    Vampire
    Principality of Zeon
    #8 lokiman, Jun 25, 2013
    Last edited: Jun 25, 2013
    @m0ncrieff: Glad you like it :) And to answer your question: yes, the engine is our own. It is custom C++ based 2D engine with OpenGL ES renderer for better portability to other platforms. Making you own engine is fun (and I recommend everybody to try it at least once) but it takes quite some time to produce a solid product so we consider using something like Unity next time so we can finish our future games in shorter time span :)
     
  9. Split82

    Split82 Well-Known Member

    Feb 9, 2012
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    Game developer at Hyperbolic Magnetism
    I can announce the release date finally! 7 / 24 / 2013

    [​IMG]
     
  10. lokiman

    lokiman Well-Known Member

    Dec 13, 2012
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    Vampire
    Principality of Zeon
    [​IMG]

    Vampires have invaded Lums world. You are going to be the one to send them back from where they came. Discover the beautiful atmosphere of the Lums World.

    Available for iPhone, iPad, and iPhone Touch devices on the App Store on July 24th, 2013.

    Trailer: http://youtu.be/zRK8H7QK2ws
    Get the latest news on Facebook: https://www.facebook.com/lumsgame
     
  11. FlowStudioGames

    FlowStudioGames Well-Known Member

    Dec 14, 2011
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    Co-Founder
    Europe
    Looks amazing

    The game looks brilliant! I love this kind of physics puzzles where you combine logic approach with a good execution. The atmosphere reminds me one of my favorite games Contre Jour. I am really looking forward to the next Wednesday, guys!
     
  12. Bool Zero

    Bool Zero Well-Known Member

    Dec 14, 2010
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    Looks great, now I just would like to know the price! This is going to be a crazy week with all the releases!
     
  13. Split82

    Split82 Well-Known Member

    Feb 9, 2012
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    Game developer at Hyperbolic Magnetism
    There will be version for iPhone and for iPad

    Lums (iPhone): 0,99 USD
    Lums HD (iPad): 1,99 USD

    And free versions with just few levels for both platforms too.
     
  14. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    That's such a lowball.
     
  15. Cynuyt

    Cynuyt Well-Known Member

    Thanks your information. Must have on my iPad. Grapghic looks great
     
  16. Bool Zero

    Bool Zero Well-Known Member

    Dec 14, 2010
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    Mentally I have already bought the iPad version, thanks!
     
  17. Ricmond07

    Ricmond07 New Member

    May 2, 2012
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    Guys, this game smells like blockbuster! No doubts, high expectations...
     
  18. metalcasket

    metalcasket Moderator
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    May 24, 2010
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    Deepest Circle, Hel
    Split82, you planning a worldwide release by any chance or should Lums already be available in New Zealand?
     
  19. Split82

    Split82 Well-Known Member

    Feb 9, 2012
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    Game developer at Hyperbolic Magnetism
    #19 Split82, Jul 23, 2013
    Last edited: Jul 23, 2013
    Yes we are doing worldwide release at 0:00 CET (GMT + 2) Which is in 3 hours :) Super excited already!!!

     
  20. metalcasket

    metalcasket Moderator
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    May 24, 2010
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    45 minutes left. :)
     

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