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View Poll Results: So which icon?
One 4 25.00%
Two 1 6.25%
Three 10 62.50%
Four 1 6.25%
Voters: 16. You may not vote on this poll

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  #11  
Old 01-26-2014, 08:47 PM
zdn1042 zdn1042 is offline
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Three.
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  #12  
Old 01-26-2014, 09:11 PM
dedyp79 dedyp79 is offline
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Between no 5 and 6 ...i prefer no 5
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  #13  
Old 01-26-2014, 09:36 PM
Wizardo Wizardo is offline
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Quote:
Originally Posted by Destined View Post
I still like 3 better than either of those.

The art is really cool though!
Thanks!

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Originally Posted by cloudpuff View Post
I like number three best.
Quote:
Originally Posted by zdn1042 View Post
Three.
Man, you guys like 3. I like it too, but it looks kinda muddy when it's reduced in size.

Quote:
Originally Posted by dedyp79 View Post
Between no 5 and 6 ...i prefer no 5
Well, I was hoping you all would say 6. I'm more confused than ever.

I appreciate your input guys.
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  #14  
Old 01-26-2014, 11:53 PM
ryansumo ryansumo is offline
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I'm keen on 6. It shows the castle, and there's a bit of action and an angry splotch of red in the form of the octopus/squid thing. tbh I don't think these are very strong as icons because, as you said, some of them look really buddy when shrunk down to size. Perhaps it would be better to show us samples of them rendered much smaller?
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  #15  
Old 01-27-2014, 12:41 AM
vii-Lucky vii-Lucky is offline
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Both are still a great artwork.

But still none of them fits to be a game icon.
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  #16  
Old 01-27-2014, 03:49 AM
bigrand1 bigrand1 is offline
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I'm going with number one given those choices.
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  #17  
Old 01-27-2014, 05:02 AM
OnlyJoe OnlyJoe is offline
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Really like number 6, the squid
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  #18  
Old 01-27-2014, 07:28 AM
ozzieing ozzieing is offline
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I think the problem for me is that icons should have a focal point, they should be absolutely focused on one thing that really "pops". Look at icons for the most popular games on the appstore, generally they will show the main character (or important vehicles, weapons etc) on an abstract background with a nice border. I think that's really the way to go.
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  #19  
Old 01-27-2014, 08:17 PM
BlindAlbino BlindAlbino is offline
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These are all nice snapshots of artwork, but I agree with what ozzieing and others are suggesting. Think quite literally about the word "Icon" and try to steer clear of something that functions like a painting.

From those last 2 you've narrowed it down to, I say #5 could work, but alas, if there's time you may want to take another go at it.
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  #20  
Old 01-29-2014, 02:13 PM
Wizardo Wizardo is offline
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Thanks, all.

We're weighing our options, but will probably go with one of those 6. I agree with what you're all saying about having clear, simple icons, but I believe the one's I've created follow formulas set by many other successful adventure games.

We'll be submitting by this weekend. Thanks again.
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