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  #51  
Old 03-07-2014, 09:26 PM
CzechCongo CzechCongo is offline
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Does Out There count?

You have Hoplite listed twice.

The bosses in Starborn Anarkist are not procedurally generated - they're the same every time.

Thanks for the thread!
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  #52  
Old 03-08-2014, 09:46 AM
Jorlen Jorlen is offline
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Originally Posted by CzechCongo View Post
Does Out There count?

You have Hoplite listed twice.

The bosses in Starborn Anarkist are not procedurally generated - they're the same every time.

Thanks for the thread!
Haven't played Out there. But isn't it more of an interactive adventure book style game? Does it have "levels" per se?

I've corrected the duplicate of hoplite. So Starborn Anarkist - never played it either (someone else provided the description) - is there anything random about it at all or should I remove it?
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  #53  
Old 03-10-2014, 09:16 AM
CzechCongo CzechCongo is offline
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Quote:
Originally Posted by Jorlen View Post
Haven't played Out there. But isn't it more of an interactive adventure book style game? Does it have "levels" per se?

I've corrected the duplicate of hoplite. So Starborn Anarkist - never played it either (someone else provided the description) - is there anything random about it at all or should I remove it?
Out There has roguelike elements, along with interactive adventure elements. You make decisions but they're not at the same time / in the same place / in the same situation each time like a CYOA game book would be.

In Starborn Anarkist you collect loot, strategically design your ship with said loot, and fight waves of randomized enemies, but the bosses are not randomized. There aren't "levels" but waves of enemies interspersed with boss encounters.

Edit: sorry for the delayed response, I thought I subscribed to the thread but it doesn't look like it worked.
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  #54  
Old 03-10-2014, 12:38 PM
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expleo expleo is offline
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An Ipad game comming this Thursday is 'Lich tower of Doom RPG'. I am pretty confident there are no other roguelike on this planet with the same amount of big pixeled sprites and hero animations.

Anyway, roguelike with boardgamelike-elements. Defeat 3 of the 6 dungeons to gain access to the 7'th: the tower where the Lich itself holds residence.

Be warned though.. any attempts will most likely end in players death.

Last edited by expleo; 03-10-2014 at 04:02 PM..
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  #55  
Old 03-10-2014, 03:42 PM
codeb0t codeb0t is offline
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Originally Posted by expleo View Post
I am pretty confident there are no other rougelikes on this planet with the same amount of big pixeled sprites and hero animations.
Rogue. Ro - gue. Not rouge. This is misspelled in your post, in your signature, and in your YouTube video.
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  #56  
Old 03-10-2014, 04:02 PM
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expleo expleo is offline
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Originally Posted by codeb0t View Post
Rogue. Ro - gue. Not rouge. This is misspelled in your post, in your signature, and in your YouTube video.
Lol, at least it is consistant. well, a bit funny and a bit emberasing. Fixing the signature, will look at the video. The post (at least in headings) I cannont change. Thanks for pointing out, guess its one of those things you just go blind on.
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  #57  
Old 03-10-2014, 05:03 PM
codeb0t codeb0t is offline
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Quote:
Originally Posted by expleo View Post
Lol, at least it is consistant. well, a bit funny and a bit emberasing. Fixing the signature, will look at the video. The post (at least in headings) I cannont change. Thanks for pointing out, guess its one of those things you just go blind on.
Oh, it's a very common mistake, but I thought I should point it out in this case as you are trying to sell an app.
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  #58  
Old 03-10-2014, 05:56 PM
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expleo expleo is offline
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Quote:
Originally Posted by codeb0t View Post
Rogue. Ro - gue. Not rouge. This is misspelled in your post, in your signature, and in your YouTube video.
Quote:
Originally Posted by codeb0t View Post
Oh, it's a very common mistake, but I thought I should point it out in this case as you are trying to sell an app.
Yep, appreciated. Video and signature fixed, better check the itunes descript as well.
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