So we're developing a new game. Should we release in August or in September? Does anyone have experience or data to compare? I'm thinking: More chances to get reviewed in August as fewer big games come out Players are busy with the opening of the AAA console season in September But does anyone actually play games in August, while holidaying on a nice sandy beach? Of course that's also assuming we actually manage to ship in August and even have a choice Any insight will be much appreciated ! n