App description: Relativity Wars is a god-type strategy/action game, set in a universe which obeys Einsteins theories of relativity!

DON'T PANIC

While Relativity Wars uses some pretty crazy physics concepts you really don't need to understand them to play this game. Hopefully some physics will rub off as you are playing the game and you will suddenly start impressing* your friends in the pub** with phrases like "space/time continuum" and "time dilation".

* Please Note: Actual level of impressed may vary. Relativity Wars is not responsible for any lack of impression that may occur.

** bar, coffee shop, watering hole, street corner, etc, etc.


This is the Premium version of the game. Unlike the Zero version it does not contain IAPs or Adverts and is tuned to be a pure skill based single player experience.

Start your campaign today, you'll be conquering the universe before you know it, and you might even learn a bit of science!

Note: Internet required to start only the first ever game session, after this the game can be played offline.

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Praise for Relativity Wars

Its surprisingly clever despite looking rather simple. And it can also be funny when it wants to be. - 4/5 - 148 apps

Game of the month - 9.5/10 - AppStoreArcade.com

Relativity Wars is addictive and a lot of fun with a bit of science thrown into the mix - 8.5/10 - TheAppleGoogle

Relativity Wars is a unique take on real-time strategy games with a humorous personality as it incorporates several different scientific principles. This makes it an educational yet fun experience, something which I always welcome. - 4/5 - iFanzine

Strategy Meets Science... Relativity Wars is worth your hard-earned cash! - Tapscape

Thanks for playing!

TouchArcade Bot's comments:


04-02-2013, 11:20 PM
#21
Quote:
Originally Posted by Fungameco View Post
Hi Baracus

About the UI. We see where you're coming from when you mention a global view for the planet orders.

Some players don't notice that you press the planet button (on the bottom left) you get a list of all planets. You need to tap each of the planets, but you can view what's going on...
Oh yes I had found that button at bottom left, of course. I meant once in there, there is still a lot of in-ing and out-ing to do to get things done. Almost impossible to do things with any urgency and I seem to spend too long in the menus and miss where I'm being attacked.

I don't really mean a SINGLE screen to manage everything. That would be too much info. I just mean a way to go between planets without going back to the map or the list. Just arrows to cycle though left or right.

I notice the icons at the top left. That could do with some explanation. What do the icons stand for and what are the green bars?

Would be nice to have a way to assign build orders all from those Planet name buttons (swap mini-map in that popup to a series of management options/menus) if it can fit, but just something to help rattle through them quickly.

I also think you need to make more of the actual game view in terms of giving information without needing to go into menus. Check Sins of a Solar Empire on PC. From memory the only "menus" they have is for the tech tree and one for diplomacy. The planets themselves are the feedback and the game itself is the map. You could show which are producing various things, and which have a fleet in waiting and it's size, which are under attack etc all in the real time view. Let us zoom out so that becomes the mini map, and we can see threats there in a simplified way.

I really like it for a quick RTS blast tho. If it was made a bit faster to navigate, multiplayer would be a real blast

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