App description: Ever wanted to run the country?

Have you ever wanted to be president? or prime-minister? Convinced you could do a better job of running the country? Let's face it, you could hardly do a worse job than our current political leaders. Crime, Unemployment, National Debt, Terrorism, Climate Change...Have you got the answers to the problems that face western industrialized nations? Here is your chance to find out

An entire virtual country

Democracy 3 simulates the motivations, loyalties and desires of everyone in the country. A custom-designed neural network is used to model individual voters, each which varying memberships of voting groups, political parties and pressure groups. Each voters income is modelled, along with their levels of complacency and cynicism. This is the most sophisticated political strategy game ever created.

Unique user interface

Despite being vastly detailed under-the-hood, Democracy 3 has a unique user interface that makes visualising the connections between laws, policies, voters and situations easy. A simple iconic-based view of your countries issues allows you to 'drill-down' through all the relationships between policies and voters to quickly analyse the impacts of your decisions. Your trade policy may affect GDP, which will affect unemployment, which will effect poverty, and thus crime, leading to a change in tourism, which affects GDP

Complex simulated voters

Each individual voter is a mixture of a subset of the 21 different voter groups represented within the game. They might be a young, wealthy, liberal socialist commuter, or a retired conservative religious capitalist, for example. Not only this, but the extent to which they identify each of those groups is both variable, and can be affected by your policies in the long term. Convert your country to religion, or atheism, to capitalism, or socialism by careful and nuanced adjustment of your policies and laws over time. A 'focus group' feature lets you look at individual voters and see exactly how they came to a decision to vote for you (or not!).

Detailed policy model

Each policy (or law) in the game has a slider which allows you to fine tune it's intensity to get the balance just right. A series of equations within the game allows the same policy to have radically different effects on each voter group at different points in the slider, so some voters may be indifferent to a policy unless it reaches extreme levels, for example. Democracy 3 also models the global economy, including credit rating agencies and debt interest levels, as well as the impact of global events on your country.
12-22-2014, 01:20 PM
#71
Joined: Jul 2013
Location: 4th planet from the left
Posts: 947
Big price drop to 2.99
12-26-2014, 11:53 AM
#72
Noooooo i missed the price drop.
04-26-2015, 08:03 PM
#73
Quote:
Originally Posted by jForsythe View Post
Noooooo i missed the price drop.
Here's another chance.
04-29-2015, 02:18 AM
#74
Quote:
Originally Posted by Trevor View Post
Here's another chance.
I know downloading now. 😎
05-18-2015, 12:39 PM
#75
Quote:
Originally Posted by pbb76 View Post
It look really interesting and unique, but all I keep hearing (from ios and pc) from reviews is that it's super easy and not worth the money.

Seems there are only 2 political parties, voting day is a non event, players constantly get popularity of high 90s % even if they have outlandish policies, nobody objects to policies and if you create a policy that negatively affects your country, you just bring in another policy that does the opposite and it's fixed.

All in all, sounds like very little 'simulation'.
It is quite hard if you only play casually and not like every single day to please every one and there are way more that 2 party's
05-18-2015, 01:06 PM
#76
The idea may be good but the game interface is just.... not like a game. It doesn't matter how good the concept is but if it looks like you're working on a powerpoint presentation or an Excel spreadsheet after launching this app, people are not gonna want to continue playing. Consult how Plague made their game interface, that's an example of how to make a simulation game appear like a game.

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