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  #11  
Old 12-05-2013, 01:51 AM
Cynuyt Cynuyt is online now
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iPad mini, iOS 6.x
 
Join Date: May 2013
Posts: 1,853
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Fun, easy to play.
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  #12  
Old 12-05-2013, 03:56 AM
redribbon redribbon is offline
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iPad mini 2, iOS 7.x
 
Join Date: Jun 2010
Posts: 456
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if they give us the traditional control scheme (like DT) i think this game simply can be so much fun and can stand amongst the best zombie shooter on the App Store. just saying.
my wish list :
1. add more zombie type
2. more environment atmosphere element. smoke, dust particles.
3. more terrain option
4. more trees?
5. fix the really low fps even on iPad 4 when 2 or 3 stand lamp appeared.
6. traditional control scheme(DT style).
7. sensitivity settings
8. hellhound
9. water(puddle) on ground, water dripping?just to make more realistic zombie apocalypse atmosphere

basically I'm asking for the whole new zombie game am i ? XP
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  #13  
Old 12-12-2013, 07:13 AM
dougalicious dougalicious is offline
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iPhone 4S, iOS 5.x
 
Join Date: Jul 2012
Posts: 17
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Hey everyone thanks for checking out my game!!! Its awesome reading your feedback!!

The frame rate issue with some levels is really bad I'm hoping when I can afford a pro version of Unity some day its got some features that will hopefully sort that out.

But in the meantime its up to the creators to not just spam the level with too much stuff to keep the frame rate down.

I developed it on a iPhone4s but unfortunately when its running on gen4 iPod and iPad 1 just breaks. Basically those older devices have low memory.

I've been working on it for the last 12months and I probably released it about a year too early... but anyways

There is a ton of stuff I want to add but currently I'm working on an update for February, hopefully this is what will be in it:
- Sewer pipe pieces
- more interior objects
- Zombie spawners that will hoard depending on some events ( I'm still trying to figure this one out)
- Zombie boss
- Separate jump button
- adding a crouch
- picking up and stacking boxes/objects


The dual thumb pad control won't change and once you can pick up objects having to put your weapon away before you can pickup something will make sense. For example you can carry a Fuel can or you can shoot it.

You can checkout zombietales.com and I have Facebook etc here are some links.
facebook.com/zombietalesgame
youtube.com/zombietalesgame
instagram.com/zombietales

but the best way to ask questions about my game is through twitter: @dougalicious I'm on that pretty regularly.

cheers
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  #14  
Old 12-12-2013, 07:18 AM
dougalicious dougalicious is offline
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iPhone 4S, iOS 5.x
 
Join Date: Jul 2012
Posts: 17
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A quick note about the ads. I've only put them in the level editor because I hate apps that spam you with ads. So they will never appear during gameplay only while creating.
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