Platforms Unlimited by XperimentalZ Games. Beta Testers Needed!

Discussion in 'Upcoming iOS Games' started by XperimentalZ, Dec 4, 2013.

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So, You'll try Platforms Unlimited when it's out?

  1. Yeah! Whatever paying model it has!

    12 vote(s)
    26.7%
  2. Only if it is paid (IAP does not matter to me)

    2 vote(s)
    4.4%
  3. Only if it is paid (without IAP)

    16 vote(s)
    35.6%
  4. Only if it is freemium (one form or another)

    4 vote(s)
    8.9%
  5. Not sure

    4 vote(s)
    8.9%
  6. No, sorry!

    7 vote(s)
    15.6%
  1. XperimentalZ

    XperimentalZ Well-Known Member
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    #1 XperimentalZ, Dec 4, 2013
    Last edited: Jan 18, 2014
    Hi there! Dodging balls between Pixel Boat Rush and the Android version of Don't Run With a Plasma Sword, we had a bit of time to fill-up. We rushed into the gap with a fast deployment arcade game, Platforms Unlimited.

    The game is a procedural, minimalistic, zen, damn-hard one-button endless platformer.

    The game will be paid without IAP at launch.

    [​IMG]

    [​IMG]

    [​IMG]

    The closest game I could think of is The Impossible Game (or Geometry Dash) and I wonder if this one is as difficult. However, while TIG is level based and relies on memory, PU is endless and relies on a quick analysis of configurations. The procedural approach bring almost limitless level variations so no game is ever the same.

    [​IMG]

    Beta registration is now closed. Many thanks to everyone helping out!!


     
  2. MikeNintendo

    MikeNintendo Well-Known Member

    Aug 6, 2013
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    Looks really hard. Like super meat boy i think. I rage so hard on this kind of games, but still play them :D

    Do you have a gameplay video of a human playing the game? :D
     
  3. XperimentalZ

    XperimentalZ Well-Known Member
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    Why do I have the sudden urge to drop by the mall and have poor unsuspecting passer-by play the game while I film them?
     
  4. MikeNintendo

    MikeNintendo Well-Known Member

    Aug 6, 2013
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    No, i meant that the game seems hard, and the first fail was more than a minute later :D. Wich in this case is almost an eternity.
     
  5. XperimentalZ

    XperimentalZ Well-Known Member
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    #5 XperimentalZ, Dec 4, 2013
    Last edited: Dec 4, 2013
    Yeah I probably have a slight advantage here but it still took me a lot of shots to record that lol. And yes I did lose my nerves a couple times. Especially the time I had a good take and realized I was not recording.
     
  6. TheFrost

    TheFrost Well-Known Member

    Nov 18, 2010
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    Looks great, applied :)
     
  7. XperimentalZ

    XperimentalZ Well-Known Member
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    Soupadilapidou! Tomorrow I shall prepare a new build with the UDID of the new applicants. Need to pass out now :).
     
  8. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
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    I've signed up, looks brill.
     
  9. sink_or_swim

    sink_or_swim Well-Known Member

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  10. Brilliant AiRic

    Brilliant AiRic Well-Known Member

    Nov 5, 2010
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    Looks nice

    Cool feature I just thought of while checking this out. You could do a split screen on the iPad. 2 players facing toward each other on the iPad and the iPad vertical. It could be endless to see who could last the longest.
     
  11. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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  12. XperimentalZ

    XperimentalZ Well-Known Member
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    And both would be touching their side of the screen to jump? A 2 of 3 or 3 of 5 match perhaps. Definitely worth a thought!
     
  13. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    Looks fantastic XperimentalZ! I am confident this will be a great game from what i have experienced with DRWAPS, so i wont apply for beta anymore, but be assured this is a day-one buy.
     
  14. XperimentalZ

    XperimentalZ Well-Known Member
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    Thanks I really appreciated it!!


    A first beta build is now available for the cohort who registered so far! Among the usual suspects (bug reports, impressions on visuals/ambiance/gameplay), one of the main things that we'll have to discuss is if it would be necessary to implement an objectives system and an upgrades system (power-ups unlocks etc).

    Looking forward your feedback!
     
  15. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
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    Got it installed now, thanks for accepting me.
     
  16. Bronxsta

    Bronxsta Well-Known Member

    Emailed you some impressions, suggestions, and feedback. Awesome game!
    As for power-ups/upgrades, I think power ups would be cool but upgrades would be unnecessary.
     
  17. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Installing beta now!

    Thanks!
     
  18. sink_or_swim

    sink_or_swim Well-Known Member

    Feb 4, 2012
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    oh man this is super hard :D
    just a quick question, will there be game center once it is released?
     
  19. XperimentalZ

    XperimentalZ Well-Known Member
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    Sure! We should be able to activate it soon in one of the next beta builds (at least the leaderboard, achievements will come a bit later).
     
  20. XperimentalZ

    XperimentalZ Well-Known Member
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    Awesome feedback! About power-ups/upgrades, we'll gather more feedback before 'officially' moving on with a decision, but in any case we'll post the full list here first for further comments.

    About the the fall through platform bug, to the best of my knowledge this only happens when the game lags a bit. Hopefully we'll manage to make more optimizations to keep this under control, but that's something that has to be monitored closely.
     

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