App description: Real Time Strategy on a scale you've never seen before.
Lead your squad of amoebas to battle in this imaginative and acclaimed RTS.

"Succeeds wonderfully at creating a touch-based RTS for iOS." -TouchArcade

"A unique spin on a classic genre, and one thats more than worth any interested iOS gamers time." - 148Apps

"Clearly made by people who genuinely wanted to make something interesting for the platform, and they've succeeded." -Kotaku [Gaming App of the Day]

"Tackles the hard-wired challenges of mobile RTS gaming with elegance and sophistication" -Modojo

"An excellent RTS...something that a lot of RTS fans have dreamed about ever since the iPad was first announced." -TUAW [Daily iPhone App]

"A true gem of a title that earns every part of the price tag attached to it and then some." -Gamezebo


MAJOR WARFARE. MICROSCOPIC SCALE.
The fate of our biological future lies in your hands. Command a squad of amoebas against a fast spreading infection that threatens the microscopic world. Built from the ground up for the mobile touchscreen, Amoebattle delivers a highly unique RTS experience for newcomers and veterans alike.

DIVE INTO THE UNSEEN WORLD
Discover nine types of creatures, from the fast moving Viper to the indestructible Ursa. Journey through the beautiful yet alien landscapes, featuring a remarkable watercolor/pixel hybrid art style.

TURN THE TIDE OF BATTLE
Mutate into any other amoeba to fit your playstyle or try new tactics. Turn the tide of battle with powerful Probes, such as the Cryoprobe that slows enemies to a crawl.

ALL THE THRILLS...
Stop the infection and destroy its source in the varied and intense twelve mission campaign. Show your dominance by conquering the challenging Game Center Achievements.

AND ALL THE FRILLS
Universal, iCloud Enabled, iPad & iPhone Retina Display, intuitive Multi-Touch controls, and AMI - your neighborhood friendly software assistant.

Amoebattle brings the action and excitement of the RTS to the iPad, iPhone, and iPod Touch to deliver an experience unlike anything else.

metalcasket's comments:
03-05-2013, 01:07 PM
Quote:
Originally Posted by syntheticvoid View Post
Sorry to revive this thread, but is there any chance this is going to get iPhone 5 widescreen support?
Guess this is a no...? Or... the app has been abandoned...?

:;:CURRENT 'FAVORITES' FOLDER:;:
Dragon Hills, Devious Dungeon 2, Attack The Light, Incoboto, Bring Me Sandwiches!!
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;: Autechre, Download, Flint Glass
03-05-2013, 01:54 PM
Joined: Feb 2011
Location: New York State
Posts: 2,402
Quote:
Originally Posted by syntheticvoid View Post
Guess this is a no...? Or... the app has been abandoned...?
Not sure it's abandoned officially, but, functionally, yes, that appears to be the case. The last time they mentioned the game on their twitter was last July and other than some Facebook posts from January where they mentioned awards and accolades the game had gotten for 2012, no other activity related to the game after last October.

And with only a single minor bugfix update last April, I'd say it's clear this was a fire and forget project for them.

Game Center : "Chip H.". Grand Poobah of Troop "Touch Arcade" in Battle Camp (referral code: hns1w1 )
03-05-2013, 01:56 PM
Quote:
Originally Posted by C.Hannum View Post
Not sure it's abandoned officially, but, functionally, yes, that appears to be the case. The last time they mentioned the game on their twitter was last July and other than some Facebook posts from January where they mentioned awards and accolades the game had gotten for 2012, no other activity related to the game after last October.

And with only a single minor bugfix update last April, I'd say it's clear this was a fire and forget project for them.
Thanks for the info.... I really need to start getting onto Twitter and FB more.

:;:CURRENT 'FAVORITES' FOLDER:;:
Dragon Hills, Devious Dungeon 2, Attack The Light, Incoboto, Bring Me Sandwiches!!
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;: Autechre, Download, Flint Glass
03-05-2013, 02:10 PM
Joined: Feb 2011
Location: New York State
Posts: 2,402
Quote:
Originally Posted by syntheticvoid View Post
Thanks for the info.... I really need to start getting onto Twitter and FB more.
Their Facebook page like count probably explains a lot: 132.

To put that in perspective, Temple Run 2's FB has over 7.5 million likes, a mixed bag of a quasi indie casual game like MinoMonsters has nearly 17,000 likes, and Hatch, a game that isn't out and doesn't even have a soft release date, has just shy of 2000 likes.

For a game that's been out for a year now, 132 FB followers is essentially completely unknown and unrecognized by the masses. Shame, because the game did show promise and the devs were really talking it up initially, but if they're not going to follow through (looks like they mainly do ultra casual games that we don't even ever hear of on TA), they get what they get.

Game Center : "Chip H.". Grand Poobah of Troop "Touch Arcade" in Battle Camp (referral code: hns1w1 )

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