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#71
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I feel bad for them but if you give out too much content and hide your IAP, how do you expect to earn money? Hopefully after this update their sales will pick up. They still have a chance if those 200,000 people update and see the IAP.
That brings me to another topic. How much content should you give away for free in your lite version? I had thought about stopping the game at the first boss, aka Castle Crashers and asking people to get the full version. |
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#72
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I would say that you want enough to get them excited and wanting to play more. I havent played your game so I cant speak for yours alone but I have played free versions of games in the past and had a small snippet of the actual game that didnt really interest me a whole lot so I deleted it and never bought the whole thing. I have later found out that the game was way more interesting the further you got into it. Its a fine balance between giving too much away/not enough.
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#73
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It's inevitable that the good times for medicore apps comes to an end due to amount of them on the appstore heap. The tools are better, so apps quality goes higher and higher. And it varies in time - some of great apps of yesterday appear as below average in todays worlds standards.
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