TIlt to Live and Punch Quest
Both of these games seem to be much loved by the TA community, but im just not understanding why:
In tilt to live, it feels like i don't have full control over the arrow, i often feel like i either overcompensate or don't tilt enough. I hate the fact that i can't play in both landscape AND potrait mode, it seems like it should be easy to have this, and would make playing feel less awkward. I also don't like the fact that after it calibrates the position of the device, i feel like i cannot change my position, else totally lose control over my character.
In punch quest, i simply don't understand why everyone is so enthralled, and i absolutely adore endless runners. ive played the game maybe 45 minutes total, and it was a struggle. it seemed all i was doing was continuously tapping the bottom edges of the screen with absolutely no skill involved. quite frankly, it was boring.
Im posting this because i feel i may be missing out on two great games, if i am correct in my evaluation of these two games, so be it; but if it's possible to change an aspect of the game, or take a different perspective in order to enjoy it more, ill gladly take advice.
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