Poll: Gesture-Based Spell Casting

Discussion in 'Upcoming iOS Games' started by daveyoung, Aug 28, 2009.

?

Spell Gesture Help in-game? or only in main menu

  1. I want the gesture pattern help while duelling

    7 vote(s)
    36.8%
  2. NO WAY! I want to learn the gestures and others should too

    8 vote(s)
    42.1%
  3. I don't care. Gstures? What? ??!? Where's my pet?

    4 vote(s)
    21.1%
  1. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
    374
    0
    0
    Tech Entrepreneur
    New Bedford, MA
    #1 daveyoung, Aug 28, 2009
    Last edited: Aug 28, 2009
    Arcana: Spell Duel has both Gesture-Based spell casting, and menu-based spell casting. The benefit of the gesture-based spell casting (besides being cooler!) is that it is also much more powerful. While all spells require energy, with gesture casting you can cast spells beyond the energy you currently have. The penalty is that you take damage for doing so.

    The harder part about gesture-based casting is that you need to know the patterns. There is a screen with all the patterns in it available from the main menu, but NOT while a duel is running. I had decided to NOT include the pattern help in a duel to make it more skill-based.

    Recently however, someone thought I should have kept it available.

    The question is this:
    Given the benefits and penalties of gesture-based casting, if you were to duel someone using gestures, would you want them to have the ingame help and see the patterns "in case they forget". Or would you rather have you (and them) learn them/write them down.


    Arcanix (for Gestures)
    [​IMG]


    Regular Menus:
    [​IMG]
    [​IMG]
    [​IMG]
     
  2. SeanIvy

    SeanIvy Well-Known Member

    Aug 11, 2009
    46
    0
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    3d Designer
    Portsmouth, VA. U.S.A.
    I'm helping test this right now, and even though it's not the greatest poly count, and the player models aren't exceptional, they are decent, and the game is pretty fun.

    There is also the ability to duel online... which is even better!
     
  3. ExplodingBarrel

    Aug 27, 2009
    8
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    Really needs some better graphics if you want to stand out on the appstore.
     
  4. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
    374
    0
    0
    Tech Entrepreneur
    New Bedford, MA
    I agree! Unfortunately I'm just *one* guy, and my art talents are well, limited :)
    I look for good art to buy :) Rest assured, I'm considering some strategic partnerships for the future.
     
  5. DragonMstr

    DragonMstr New Member

    Jul 25, 2009
    1
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    Leave the help out of the duel. Make use learn/record the gestures we want to use.
     
  6. Fletch

    Fletch Well-Known Member

    Jan 14, 2009
    1,533
    24
    36
    The Internet
    #6 Fletch, Aug 31, 2009
    Last edited: Aug 31, 2009
    you kidding me dude? For a single dev these are very impressive.

    Definitely keep the help out of the dueling. It is more fun and challenging to have to memorize them. A real wizard (or mage or sorcerer or whatever yer callin em) wouldn't be able to consult his spellbook in the middle of a duel :)
     
  7. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
    374
    0
    0
    Tech Entrepreneur
    New Bedford, MA
    I decided to keep the Arcanix library accessible from the main menu's help, but leave it out of online gameplay.

    Thanks everyone for your responses!
     

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