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#11
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Oh wow, so Spirit has this trouble eh? I wonder if it would have that problem on my iPod Touch 5. Will try it later, but I'm not good at the game.
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#12
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I got the free Spirits from the Appstore and tested it. And no, I never took my finger of the screen while swiping up and down fast and constantly, not on the web sites and not in your game. Still no issue. |
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#13
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Itīs not up and down in a straight line thatīs the issue tho, if thatīs what youīre doing(?). Also are you on 6.0 or 6.01?
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#14
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Chocolate, yes Spirit has this problem, but as it's an input issue that happens lower than the level programmers have access to (well, at least non apple programmers), every game will respond in the same way.
Vovin, I never asserted that all 5s have this issue, so it may well be a hardware issue that was discovered and silently corrected after many affected handsets had already been made. Who knows. But if you don't have an affected handset that's good news As chris1a mentioned though you need to swipe diagonally, not vertically. And quickly too. Also my game is Spirit, not Spirits
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#15
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Oh, yeah, sorry Marco - mind the avatar! ![]() I bought Spirit long ago and love it of course ![]() I installed it and tried - and everything seems ok. Swiping up and down fast without lifting a finger or left and right, moving in arcs and circles. Vertically and diagonally, everything is ok. Funny thing, got my iPhone 5 from the first charge delivered to Germany, so I think it vould be an early device - but I can also be wrong. Tried the first ten levels now again, still everything ok. Strange, really strange. Last edited by Vovin; 11-10-2012 at 11:21 AM.. |
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#16
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Yea I got the phone from the first batch in Sweden too. Anyway doing a fast continous circular motion will also stop it from responding (tried on the iOS dashboard).
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#17
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I notice it on my ipod touch 5 in mail, but as soon as I click to read an email and then do it it seems fine. Also i tried Spirit and it seems fine too. So probably software related.
Last edited by sampdx; 11-10-2012 at 07:21 PM.. |
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#18
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Does it affect you when using the phone normally? Or mostly just in games? And how does fruit ninja respond if doing the same motions? Last edited by Connector; 11-11-2012 at 12:26 AM.. |
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#19
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Did a bit more research and found fruit ninja isn't affected, nor are other parts of the OS that respond to multiple touch. The bug only occurs in UIViews that have specified they want single touch only. (A UIView is just a rectangular region of an iOS app's window, it could be the entire screen, or subsections of it). So that includes core OS windows like the home screen, and list views like the mail app, but not of course UIViews that accept the two finger pinch to zoom.
Last edited by amroc; 11-11-2012 at 02:41 AM.. |
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#20
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