Sharing character design timeline

Discussion in 'Public Game Developers Forum' started by mr_wexer, Jul 27, 2012.

  1. mr_wexer

    mr_wexer Well-Known Member

    Mar 6, 2011
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    I thought I’d share a visual timeline with you guys, that illustrates the different character iterations we went through to get the Juice Jumpers to the characters you’ll see in the upcoming release. Was a pretty slow dev cycle as most of the team was part time so we had a lot of time to rework designs, which turned out to be a positive I guess.

    Was wondering if anyone else had any game characters that evolved a lot over a project and if they felt like sharing?

    [​IMG]
     
  2. Wizardo

    Wizardo Well-Known Member

    Jul 30, 2012
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    Starving indie developer
    New Jersey!
    Design is stellar. Even the older images look great.
     
  3. chenpo

    chenpo Active Member

    We are at *very* early stages of character design for Monster Date:

    [​IMG]

    At this early stage the iterations have been quite radical as we experiment with how we want the whole game to look and feel in general.
     
  4. mr_wexer

    mr_wexer Well-Known Member

    Mar 6, 2011
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    Chrs mate, I really liked some of the older guys too but they didn't really serve the purpose when in-game.

    Really awesome, I love that big head style so expressive.
     

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