Tell me which of these you would like to see most: * an easy option for the various gameplay modes where difficulty increases more slowly so you can play longer and score higher * global high scores... but there's a problem with potentially offensive player nicknames... perhaps I could make it without using names at all * a web demo in Javascript to be used as a way to market the iPhone/iPod touch version... not sure how limited this demo should be P.S. The 1.2 update of DropZap and DropZap Lite is currently being reviewed by Apple. Among the changes, a new square style (you can switch to the old one from Settings) and the ability to vary gameplay animation speed. DropZap Amir Michail "It’s easy to call DropZap one of the best puzzle games in the App Store... It’s fun, addictive, and puts a fresh spin … $0.99 Buy Now Watch Media Details"It’s easy to call DropZap one of the best puzzle games in the App Store... It’s fun, addictive, and puts a fresh spin on dropping blocks to clear other blocks..." - The iPhone App Review === DropZap is a NOT a color matching game! Rather, you SHRINK pieces until they disappear! If you are a fan of Tetris, Drop7, etc., then you will definitely want to check out DropZap! GAME TYPES • Fallers • Flyers 1 • Followers 1 • Flyers 2 • Followers 2 GAME MODES Each of the game types has these game modes: • Learn • Standard • Relentless • Cooperative (on same device) …• Standard …• Relentless • Competitive (on same device) …• Standard …• Relentless CONTROLS • Tap a column to make a move. • Hold/drag to see how chain reactions for various columns start. FEATURES • Game Center leaderboards for standard and relentless modes • universal app • support for iPhone 5 display • falling debris ACKNOWLEDGMENTS Background image credit in order by level (after which background images repeat in the same order for subsequent levels): (1) NASA Ames/JPL-Caltech; (2) NASA/JPL-Caltech; (3) NASA/JPL-Caltech; (4) NASA; (5) NASA/JPL-Caltech; (6) ESA, NASA, and L. Calcada (ESO for STScI); (7) NASA, ESA, and G. Bacon (STScI); (8) NASA/JPL-Caltech; (9) NASA's Exoplanet Exploration Program; (10) NASA/JPL-Caltech/SST/T. Pyle (SSC). Uses Cocos2d v3. • Cocos2d Copyright (c) 2008-2011 - Ricardo Quesada and contributors Copyright (c) 2011-2014 - Zynga Inc. and contributors • Kazmath Copyright (c) 2008, Luke Benstead. All rights reserved.; license: https://github.com/Kazade/kazmath/blob/master/LICENSE.md • CocosBuilder Reader Copyright (c) 2010-2011 - Viktor Lidholt Copyright (c) 2011-2012 - Zynga Inc. and contributors • Chipmunk Copyright (c) 2007-2014 Scott Lembcke and Howling Moon Software • ObjectAL Copyright (c) 2009 Karl Stenerud. All rights reserved. === "...it’s a fun game and I found it to be pretty hard to put down." - iPhone Application List "...the game play is interesting and keeps the player gripped. It is one of those games that we keep on playing saying “Just one more game” for a long, long time." - iPhone Footprint "DropZap excels in what it attempts to do: offer a quick action-puzzle game with a unique gameplay mechanic that has varying modes of difficulty that will satiate the hardest of the hardcore block elimination fanatics." - Dallas iPhone Games Examiner Information Seller:Amir Michail Genre:Puzzle, Strategy Release:Nov 12, 2009 Updated:Dec 01, 2015 Version:3.6.2 Size:28.2 MB TouchArcade Rating:Unrated User Rating: (4) Your Rating:unrated Compatibility:HD Universal carnivore Well-Known Member Dec 11, 2009 195 0 0 germany #2 carnivore, Dec 16, 2009 well i've only played 1.0 for a little bit and what really bugged me the most were the sounds. i think i've read that you did change those for 1.1... is that right? out of these choices for 1.3 i think global leaderboards are the way to go. i don't care for global leaderboards in every game, but i know that many people really do and i think you could benefit from that. i wouldn't worry about offensive nicks though [as long as apple can not remove the app later on for that]... surprisingly i haven't seen too many apps dealing with that kind of a problem, yet i don't know if many of those apps have filters or are moderated or something... on the other hand a browser version could also produce some attention, but i guess with thousands of other web based games, it would be kinda hard to generate attention towards that version in the first place Drenguin Well-Known Member Jan 10, 2009 87 0 0 #3 Drenguin, Dec 16, 2009 Dropzap is really addicting, and amazing. I think new graphics would be nice and definitely new sounds. Great job, play this all the time. amichail Well-Known Member Nov 13, 2009 241 0 16 #4 amichail, Dec 16, 2009 You don't like the new laser sounds in v1.1? What sort of sounds would you like instead? amichail Well-Known Member Nov 13, 2009 241 0 16 #5 amichail, Dec 16, 2009 Last edited: Dec 16, 2009 Yes, v1.1 has new laser sounds. For global leaderboards, perhaps I could whitelist nicknames myself. Any name that is not whitelisted could show up as "anonymous" or "player" or such. BTW, should I allow multiple players to use the same nickname? carnivore Well-Known Member Dec 11, 2009 195 0 0 germany #6 carnivore, Dec 16, 2009 so what you are saying is you would only want to allow nicks if a player registered it before? or how do you want to whitelist nicknames? i think it would be best to consult with other devs on this topic because i really think there would be no need for blacklisting/whitelisting anything. just ask around the dev-forums what experience other devs have made so far. i think they could probably help you out with this the most... amichail Well-Known Member Nov 13, 2009 241 0 16 #7 amichail, Dec 16, 2009 Last edited: Dec 16, 2009 No registration would be required with this approach. But it's a bit misleading/confusing since what you type may not appear for a while (if ever) in the global score list. A default nickname would be used until your nickname is approved. I could mention that your nickname will appear only after it is approved, but that may upset some players. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
well i've only played 1.0 for a little bit and what really bugged me the most were the sounds. i think i've read that you did change those for 1.1... is that right? out of these choices for 1.3 i think global leaderboards are the way to go. i don't care for global leaderboards in every game, but i know that many people really do and i think you could benefit from that. i wouldn't worry about offensive nicks though [as long as apple can not remove the app later on for that]... surprisingly i haven't seen too many apps dealing with that kind of a problem, yet i don't know if many of those apps have filters or are moderated or something... on the other hand a browser version could also produce some attention, but i guess with thousands of other web based games, it would be kinda hard to generate attention towards that version in the first place
Dropzap is really addicting, and amazing. I think new graphics would be nice and definitely new sounds. Great job, play this all the time.
Yes, v1.1 has new laser sounds. For global leaderboards, perhaps I could whitelist nicknames myself. Any name that is not whitelisted could show up as "anonymous" or "player" or such. BTW, should I allow multiple players to use the same nickname?
so what you are saying is you would only want to allow nicks if a player registered it before? or how do you want to whitelist nicknames? i think it would be best to consult with other devs on this topic because i really think there would be no need for blacklisting/whitelisting anything. just ask around the dev-forums what experience other devs have made so far. i think they could probably help you out with this the most...
No registration would be required with this approach. But it's a bit misleading/confusing since what you type may not appear for a while (if ever) in the global score list. A default nickname would be used until your nickname is approved. I could mention that your nickname will appear only after it is approved, but that may upset some players.