• Publisher: Dotomchi
  • Genre: Simulation
  • Device: Universal
  • Size: 171.1 MB
  • Version: 1.073
  • Price: $0.99
  • Average User Rating:
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App description: Re-imagination of SRPG in real-time action

Mystery of fortune is the 6th episode of Fortune Chronicle Episodes. You can choose characters from the SRPG, Rebirth of Fortune 2 in this new real-time action game.

You can enjoy exciting stories and explore dungeons to find monsters gone underworld after Rebirth of Fortune, Sorcerer of Fortune, Defense of Fortune, Rebirth of Fortune 2 and Sorceress of Fortune.


1. 25 available fighting units and 35+ kinds of various enemy monsters.
2. A real-time battle action that allows more strategies.
3. Tons of equipments with collectables.
4. Eternal stages and competitive system.
5. Beautiful and charming 2D graphics.
6. Universal application supports every Retina Display.
7. Supports Achievement and Leaders Board through Game Center.
8. Sharing game progress with any iOS devices through iCloud.


1. Every battle in this game happens automatically. Players can set up a strategy, upgrade units or equip items before the battle starts.

2. Before you start battle, you need to assign AIs named battle macro to your units. You can mix and use conditions and actions like Use skill 1 when you encounter an enemy or Heal yourself when HP is below 50%. Then you can set up strategies that are optimized to each dungeon.

3. In the Pub, you can get hints about a dungeon from the master, hire new units, drink beer or enjoy mini games like monster race.
4. Once a battle starts, players watch it. If needed, you can use items to recover HP or ether.

5. Once you defeat every enemy in current floor, you can advance to the next floor. If you lost every unit, the exploring ends there.
6. After the exploring ends, you can get gold and items which you can use to upgrade your corps.

7. Every dungeon is connected to the ranking of Game center so you can compete against every player around the world.

strivemind's comments:

Official Video:
08-10-2014, 07:21 PM
It's a different genre.. The battles are auto u just set the script up..
08-10-2014, 07:36 PM
Originally Posted by dotomchi View Post
I prepare to update version 1.01

Fixed minor bugs.
Added sorting item button in formation scene.
Added auto gathering items in battle.

Very happy to hear this!

I have two more suggestions:

1) If you delete the game, and reinstall you'll lose all previously saved data. So perhaps if you add a feature, where you login first, and then play could be helpful. So if you then delete the game, your save data would still be linked to the login.

2) It can be overwhelming, when you have a lot of items (e.g. weapons, armors, etc) in the inventory. And when you've acquired a lot of items, it can be tedious to figure out which ones are the better gear, to be used to equip your party members, and it becomes worse since you do have so many party members. To solve this issue, but many RPG's have a feature that auto-equip the best gears for you, so this feature would be nice if added to the game as well.

You stated you plan on adding an sort feature?

If so I have another suggestion, in case it's not planned.

So let's say the sorting feature, sorts all swords together. If this is done, I feel these swords should further be sorted by their level. This way you can then easily and quickly determine which swords are the strongest.

Again very happy to hear about the auto-gathering feature. I decided to quit yesterday, but will now play again due to this upcoming feature.
08-10-2014, 10:37 PM
Reminds me of the battle prep / sequences in "Ogre Battle : March Of The Black Queen".

...without the generals view / strategy.
01-15-2015, 12:01 AM
Explanation of skills?

Hello. Is there any sort of explanation of the skills for each class? I'm having trouble assigning macros such as what skills heal, what revives, what cures status? For example, I don't know what each of the Priest's skills do so don't know what macros to set for them. Thanks!!

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