Oculus Rift thread

06-16-2013, 11:25 PM
#11
Quote:
Originally Posted by saansilt View Post
Pretty much.
Except when splitscreening with my brother.
I already tought of an awesome idea. The console strapped to your back, rift on and the psmove sharpshooter.
Killzone.
Epic is achived.
Someone thought of that. Check this

http://http://i.imgur.com/yaIpP2r.jpg

Last edited by Lost_Deputy; 06-16-2013 at 11:28 PM.
06-17-2013, 12:31 AM
#12
Joined: Jun 2009
Location: London, UK
Posts: 3,766
Quote:
Originally Posted by Papa Deuce View Post
Who cares? I mean, who will see you anyway? Speaking for myself, I do 95% of my gaming when nobody is around.
I didn't say I care, I said it's true. You'll look stupid, but if you don't mind, more power to you.

06-17-2013, 05:52 AM
#13
Quote:
Originally Posted by MidianGTX View Post
You'll look stupid, but if you don't mind, more power to you.
YouTube: video

Then again, playing any of these in first person with rift would be awesome.
07-17-2013, 09:11 PM
#14
Whoa! From one of the OR devs recently. This is the kind of stuff that will make me hold off on next gen consoles.

"I love consoles but internally we're a lot more excited about where mobile's going to go, and being able to plug it right into a next gen cellphone," he told us. "It's the innovation, and how fast cellphones are now improving – where we'll be with the next Galaxy or the next iPhone compared to where consoles are. Those things are almost doubling every year, compared to a console that's just stuck it out for eight years – it just makes us very excited. There's a lot of improvements that can be made on the hardware side for VR that no-one's doing yet because it's a new thing. The mobile rate of innovation is going to be able to make a lot of those improvements."


Source http://www.macrumors.com/2013/07/17/...urce=pulsenews

Every model of reality has margins where it begins to run out of explanatory steam, where we can see its problems and limitations
Frozen Synapse: Deputy
GameCentre: The Lost Deputy
07-18-2013, 06:03 AM
#15
Joined: Jun 2009
Location: London, UK
Posts: 3,766
I mentioned this on the front page article already, but as cool as OR is on any platform, this doesn't excite me as much until mobile games start matching console games in both depth and quality. The idea of being wireless is great, but the most mind-blowing experiences aren't going to be happening on mobile... at least not yet.

Last edited by MidianGTX; 07-18-2013 at 09:50 PM. Reason: WTF kinda typo is "pahe"?
07-18-2013, 05:48 PM
#16
Joined: Apr 2009
Location: +50° 48' 49.35", -2° 28' 28.71"
Posts: 7,483
From nearly 3 years ago:


Hakuna Matata
07-18-2013, 06:35 PM
#17
Joined: Jan 2012
Location: The rainbow-fuelled nightmare of my mind
Posts: 2,751
Quote:
Originally Posted by LBG View Post
From nearly 3 years ago:

Wow...you predicted the future...or they stole your idea...you should sue

I can has more Super Hexagon/Boson X-esque games?
07-18-2013, 06:47 PM
#18
Quote:
Originally Posted by LBG View Post
From nearly 3 years ago:

Not sure what's spookier. That you predicted O.R or that we are all now beings from the future?!?!