Why not add really mobile controls?
Looks great, especially to design mobile prototypes for game designers and game artists. Why not forget the buttons and try to include real mobile controllers: swipe, tap, tilt instead of mouse clicks. Plus the rest of the toolbox: location, cameras, gyroscopes, compasses, proximity sensors, multi-touch, Bluetooth, multiple screens.
Do you think that is possible? I'm a design teacher at a school for game artists & game designers and this would be a nice tool to learn my students to design for a mobile device. Mobile sketching on an iPad instead of digital sketching on a PC in GameMaker and then transporting it to Android or iOS.
Last edited by willemijnms; 03-30-2013 at 07:22 AM..
Reason: Need to complete the text