App description: Introducing Bottle Cap Blitz, the explosive one minute action game where you fire bottle caps to smash as many ice cubes as possible in 60 seconds!

Fire bottle caps to smash ice cubes!
Get huge combos and build your combo chain to score high!
Discover special fruit power-ups to enhance the ice smashing action!
Unlock different bottle cap designs to complete your collection!
Compete against players worldwide in the weekly high score table.
Simple one touch controls make it perfect for one handed play on iPhone or iPod touch devices.

Bottle Cap Blitz is a Universal app with full support high definition retina graphics on iPhone, iPod touch, and iPad. Also supporting iCloud, allowing you to continue your progress seamlessly on different iOS devices.

Sanuku's comments:



04-12-2013, 08:04 AM
#11
Joined: Nov 2008
Location: Massachusetts
Posts: 174
A very different opinion

I'm surprised by the negative comments in this thread. I played this game for about two hours yesterday, enjoyed every minute of it, rose steadily up the ranks into 10th place worldwide for a period of time last night -- all without paying a penny of real money for boosts. I'm enjoying the graphical quality and addicting game play, as well as the challenge of thinking and aiming quickly. My experience so far has been that dexterity and mental focus are required to succeed in this game, not investments in iAP.
04-12-2013, 08:13 AM
#12
Joined: Oct 2010
Location: Over The Rainbow
Posts: 3,081
I bought this yesterday, and what I played was pretty fun. Unfortunately I've had to delete it because it was very unstable on the iPod Touch 4G. If it gets an update I'll definitely give it another go.

04-15-2013, 04:43 AM
#13
Nonsense

Haha, never read such nonsense. I have played this game a fair amount, currently sitting (10th) in the leaderboard, after a weekend off, before which I was sitting about 4th or 5th ?

I have never paid any real money and the 3 boosts I use (which I believe are the best : extra time, extra power fruit cube things & easier multiplier) can all be bought after 2 games playing without.
04-15-2013, 08:19 AM
#14
Quote:
Originally Posted by DannyBhoy View Post
Haha, never read such nonsense. I have played this game a fair amount, currently sitting (10th) in the leaderboard, after a weekend off, before which I was sitting about 4th or 5th ?

I have never paid any real money and the 3 boosts I use (which I believe are the best : extra time, extra power fruit cube things & easier multiplier) can all be bought after 2 games playing without.
Nope, sorry. Gabrien predicted you would say this therefore it is an invalid perspective.

04-16-2013, 12:18 AM
#15
This is a lovely game, great polish with an adorably feel good aesthetic.
04-16-2013, 07:26 PM
#16
While I think Gabrien is going a bit overboard and being overly dramatic about the IAP, as his personality, I do agree that when power-up type stuff that can affect your score can be bought for IAP, and there are online leaderboards involved, I'd prefer if there were separate leaderboards one for people who use boosts, and a "pure" leaderboard where boosts aren't allowed at all.

Anyway I was initially disappointed when I saw this game since it's not the typical Big Pixel style, and I love all of their games, but I was pleasantly surprised with how much fun this game is. And it does have the same polish as their other titles, just not the same graphical style.

Fondle me on Twitter:@JaredTA
04-16-2013, 07:37 PM
#17
Quote:
Originally Posted by Boardumb View Post
While I think Gabrien is going a bit overboard and being overly dramatic about the IAP, as his personality, I do agree that when power-up type stuff that can affect your score can be bought for IAP, and there are online leaderboards involved, I'd prefer if there were separate leaderboards one for people who use boosts, and a "pure" leaderboard where boosts aren't allowed at all.

Anyway I was initially disappointed when I saw this game since it's not the typical Big Pixel style, and I love all of their games, but I was pleasantly surprised with how much fun this game is. And it does have the same polish as their other titles, just not the same graphical style.
See folks, this is how to put me in my place in a nice way.

Ironically, though I enjoyed previous Big Pixel games to an extent, none of them drew me in as much as this one did at first. Then it betrayed me and slept with my best friend.

I even tried to still like it after the boosts unlocked but in the end just felt like I needed a shower.
06-03-2013, 07:42 AM
#18
Quote:
Originally Posted by Gabrien View Post
Bad news I'm afraid: some way into the game you unlock "boosts." These add significant advantages when used, and - you guessed it - can be purchased for real money. The amount of currency you earn in-game will only allow you to use them sparingly and occasionally, but open up your pockets and hop right into the fast lane to leaderboard rank glory with the dev's blessing.

Sickening, and way to ruin a great game.
I discovered this game a few days ago for free, and it's now my favorite
'Have a spare minute' game. Unfortunately, Gabrien hits the nail right
on top. Imho, this game will never cost some again since it's designed
to be free from the beginning. I can't even pay a buck or two to get rid
of the ads (as far i can see).

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