App description: "I just ran the numbers: this is the best game of 2014 so far."
- Pocket Tactics

Earth has been destroyed by the evil Hate Bit and you are the Last Star Nerd! Only you can control mighty armies with Calculord Cards and battle to the edge of space!

Innovative collectible card gaming combined with number puzzles and turn-based tactical combat.

"The math element is what really pushes Calculords into 'brilliant' territory."
- Touch Arcade

PUZZLE-DRIVEN CCG GAMEPLAY
Clever use of numbers lets you deploy starships, soldiers, tanks, aliens, and devastating tactics. You'll have to be several kinds of brilliant to save what's left of space!

OVER 200 UNIQUE CARDS - A COLLECTOR'S PARADISE!
With every win, your card collection grows. Use the robust Calculords deck editor to design up to three decks. Discover your own unstoppable combos and avenge Earth!

A GALAXY OF DANGER
From ironclad defenses to swarms of snarling beasts, your foes will battle using all varieties of deadly tactics. Can you withstand the psionic attacks of the alien Uracillon? Can you navigate the mine fields of the trash-talking Cosblast?

GROW IN POWER
Defeating opponents gives you more than new cards! You also earn XP to upgrade your base, hand size, and resources. Gain massive multipliers with cunning play and get there even faster. You don't need to be a genius to play Calculords, but if you happen to be one, you'll be handsomely rewarded.

ENDLESS CHALLENGE
Can you defeat the maniac Corporal Krak using only tactic cards? Can you destroy the mutate hordes of Cytosinor on the very first turn? There are 19 medals to earn against each enemy commander, and only the mightiest of Star Nerds will win them all. Are you that Star Nerd?

Greyskull's comments:


Stumbled upon this-looks interesting. DL'ing now, dont know if IAPS are required.

I know there are other members who will want to give this a shot.
03-28-2014, 06:31 PM
Quote:
Originally Posted by Mack the Knife View Post
so, i guess, it's back to collecting only 3 of one card BUT since no one posts here anymore i doubt anyone cares. seems typical, people play the entire game in 2 days and move on. doesn't anyone have to go to work, or school, or mow the lawn, or look at the frickin' clouds? what? everyone's in their room all day and night playing games?
Why don't you add to the conversation and give something to talk/discuss about? You know, be part of the solution?

I already have 3 of every card and almost every "Achievement" for Hate Bit except for Surgeon and Under Siege. I do find it strange that the cards that took me the longest to get were all "Commons".

When/if there ever is MP and I can compare other peoples strategies, what else is there for me to talk about?
03-28-2014, 08:00 PM
Quote:
Why don't you add to the conversation and give something to talk/discuss about?
geez, initially they said you would be able to collect 8 of each card then, with the update, it was back to 3. the 'more than 3' bug was a hot topic once thus i was offering pertinent information so don't lecture me about contributing. but, you have a point. with guys like you and CzechMommy the only ones left to talk to, it ain't worth my time.

Last edited by Mack the Knife; 03-29-2014 at 10:19 AM.
05-26-2014, 03:59 AM
Joined: Sep 2009
Location: Sweden
Posts: 2,846
I jus received confirmation from the developer that Calculords multiplayer will be asynchronous. Perhaps this was a given, given the potential length of a single turn in the game, but it is still nice to see it corroborated by the developer himself

Waiting on confirmation on a query as to whether multiplayer will have any form of progression (either shared with single player, or a separate system), with card collection and deck building, or just one-off matches with preconstructed decks. Hopefully, the former, but with premade/even/balanced decks as an option for competitive play (with separate leaderboards, rankings, etc).

(With a progression system extensive and inspiring enough, we might finally have a TCG with online play and persistant progression to fill the void left behind by Recollection. Also, it would be the first TCG to offer async play (since Cabals never delivered on that promise), which is an enormous advantage for those of us who can't find the time for extensive online sessions.)

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona
10-29-2014, 09:10 AM
Any news on multiplayer yet ???

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