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  #221  
Old 06-09-2014, 04:29 PM
Rennerd Rennerd is offline
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Annnnnnd, crash. Huzzah.
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  #222  
Old 06-09-2014, 06:19 PM
Fermenter Fermenter is offline
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Quote:
Originally Posted by Rennerd View Post
Annnnnnd, crash. Huzzah.
Not sure if this is a sarcastic "Huzzah", but I think it is. Sorry, Rennerd, did it crash on you? I wanna help/fix/say sorry! Could I get some more info about the crash?
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  #223  
Old 06-10-2014, 05:32 AM
Rennerd Rennerd is offline
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Originally Posted by Fermenter View Post
Not sure if this is a sarcastic "Huzzah", but I think it is. Sorry, Rennerd, did it crash on you? I wanna help/fix/say sorry! Could I get some more info about the crash?
The game opened fine. I touched "New" and it got underlined, so I touched it again. Then I crashed. Using a fourth gen iPod.
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  #224  
Old 06-10-2014, 05:41 AM
bluewomble88 bluewomble88 is offline
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Right, so I've finished all the levels now on easy. I've tried on hard but it's impossible to me.

What do I do now?
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  #225  
Old 06-10-2014, 04:21 PM
Rennerd Rennerd is offline
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Quote:
Originally Posted by bluewomble88 View Post
Right, so I've finished all the levels now on easy. I've tried on hard but it's impossible to me.

What do I do now?
Get better? :3
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  #226  
Old 07-11-2014, 06:22 AM
iforce2d iforce2d is offline
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This looks awesome! I just got it, but haven't been able to play using iPad1 (iOS 5.1). Fair enough, the description does say it may not run correctly on older devices, but perhaps you could be a bit more specific.

I got as far as the "now let's learn to move" part of the tutorial, which incidentally took about ten minutes because the intro (about 'there is evil' etc) seems ungodly slow, perhaps you are using some fill-rate dependent methods that this ancient gpu can't handle. Looking at the device log it appears to be killed by the OS due to simply using too much memory (iPad1 only has 256mb total).

Unfortunately now I cannot seem to get even that far, as the app exits when I choose 'New', like the other guy says above. I thought this might be caused by reading some save file, because it didn't happen the first time, so I reinstalled the app but strangely it had no effect.

I was encouraged by the mention of "support for older iPads" in the app description, but if I had to guess, I would say you have not actually tried it on a real device? In further support of this theory is that the app does not even start at all on my iPod4 running iOS 4.3, even though it should according to the app store description, and the crashlog says you are using an [URL="http://stackoverflow.com/questions/8342411/getting-dyld-symbol-not-found-objc-class-nsjsonserialization-on-ios4"]API that does not exist in iOS4[/URL].

Even though in theory a lot can be done with the simulator, perhaps it would be better to make the app description/rating only include real hardware you have actually checked with. I know not everybody has as many old junk devices lying around as I do (and Apple only makes life harder because downgrading iOS is so damn difficult), but iirc the app description can be changed anytime, so you could update it whenever you come across a real device to check with.
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  #227  
Old 07-16-2014, 06:43 PM
Fermenter Fermenter is offline
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75000 downloads recently. (90%+ of those were from that free promo. )
Yo hey by the way, David is just a dollar for a while!
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