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  #931  
Old 07-06-2014, 11:52 AM
Shiny Box LLC Shiny Box LLC is offline
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iPhone 5, iOS 6.x
 
Join Date: Dec 2012
Location: Houston Tx
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Quote:
Originally Posted by FateRiddle View Post
Just get hand on it, the game is decent so far, one beginner question, can you identify items infinitely? I can't find identify scrolls in the inventory.
Yup! We just use gold to identify the items. Click on the item in your inventory with the "?" and in the bottom right hand corner a menu will slide up. "ID Item" should be one of the choices.

Thanks for playing!
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  #932  
Old 07-06-2014, 11:54 AM
Shiny Box LLC Shiny Box LLC is offline
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iPhone 5, iOS 6.x
 
Join Date: Dec 2012
Location: Houston Tx
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Quote:
Originally Posted by Amenbrother View Post
ETA on update?
In the final stages of testing the Rogue patch at this point. Tuning and balancing game play and fixing the bugs that have been uncovered during user testing!
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  #933  
Old 07-06-2014, 09:09 PM
Zeillusion Zeillusion is offline
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Join Date: Sep 2013
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Sweet can't wait! are a ton of people still playing this?
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  #934  
Old 07-07-2014, 04:02 AM
FateRiddle FateRiddle is offline
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Join Date: Jun 2014
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I'm trying to come up with builds, but I couldn't find data of new affixes(set ones and some new epic ones) anywhere, wiki seems haven't been updated for ages. Anyone know where to find a full list of affixes and what they actually do? Thanks!
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  #935  
Old 07-07-2014, 12:37 PM
Shiny Box LLC Shiny Box LLC is offline
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iPhone 5, iOS 6.x
 
Join Date: Dec 2012
Location: Houston Tx
Posts: 100
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Quote:
Originally Posted by FateRiddle View Post
I'm trying to come up with builds, but I couldn't find data of new affixes(set ones and some new epic ones) anywhere, wiki seems haven't been updated for ages. Anyone know where to find a full list of affixes and what they actually do? Thanks!
Hi there! Our forums are a great resource for this, also we know that our blog page is out of date but we will be updating that with the release of the Rogue Patch. We are going to try to get it all covered at once.

I was also going to create a few walk through videos for new players. Can any of you all suggest some areas of the game you would like to see covered or would be helpful for new players to see?

Thanks!
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  #936  
Old 07-09-2014, 08:11 AM
FateRiddle FateRiddle is offline
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Join Date: Jun 2014
Posts: 105
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Thank you for the reply!
I've got some thought, it may sounds harsh, but that's just what I feel, so I'm gonna go ahead and say it:

1. The game icon looks too cheap, that why I missed this game
2. Game type is pretty much focus on hardcore players(who else will grinding through 100+ similar dungeons just for the best gear?), but the contents is too easy, not much of skill needed other than just keep shooting your bullets, well, I feel this way maybe because I played it after wayward souls. And the game experience being tedious after first killing Ignis.

Overall the equipment system is top tier, other parts have great potential.
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  #937  
Old 07-11-2014, 08:44 PM
Atrophex Atrophex is offline
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iPhone 5, iOS 6.x
 
Join Date: Apr 2013
Posts: 44
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Quote:
Originally Posted by FateRiddle View Post
1. The game icon looks too cheap, that why I missed this game
We will be replacing this with the rogue patch, will try to make it less cheap looking. Have any examples of icons you like?

Quote:
Originally Posted by FateRiddle View Post
2. Game type is pretty much focus on hardcore players(who else will grinding through 100+ similar dungeons just for the best gear?), but the contents is too easy, not much of skill needed other than just keep shooting your bullets, well, I feel this way maybe because I played it after wayward souls. And the game experience being tedious after first killing Ignis.
I can see where you're coming from. We actually increased base health for normal enemies by 100% and elites by 50% for the patch coming soon. We also have challenge maps and enemy power levels in now for high difficulty fun, but will be adding new modes soon for more variety.

Quote:
Originally Posted by FateRiddle View Post
Overall the equipment system is top tier, other parts have great potential.
This means a lot to hear, thanks
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  #938  
Old 07-24-2014, 05:59 PM
Atrophex Atrophex is offline
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iPhone 5, iOS 6.x
 
Join Date: Apr 2013
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Blog Excerpt:

Welcome back our (final) Rogue "Sneak" Peek series!

We're getting extremely close to releasing the Rogue, and she still has some gear we haven't covered yet. First, let's make sure we have covered each of the three Talent specializations our Rogue's💩gear can be centered around.

Rogue Talent Specializations

Ranger




As you might expect, Ranger primarily specializes in Bows and Traps. Trap abilities allow the Ranger focused💩Rogue to keep enemies at a distance, while she fires away with her Bow abilities, Double Shot, and Multi Shot. Her talents focus on improving her Bow Fire-rate, Stuns, and dealing more damage with Traps.


Pirate




As a💩Pirate, the Rogue💩specializes in explosive weapons like Flintlocks💩and Bombs. Flintlocks have two abilities, Ricochet and Scatter Shot.





Ricochet gives projectiles a chance to ricochet off walls, and even enemies with the Pirate talent "Pistoleer". The damage and chance to ricochet drops by 25% each ricochet, however the Talent "Rebound" can actually increase the damage dealt per ricochet!





Scatter Shot is a useful ability that deals damage and Blinds all enemies hit. "Blind" is a new status effect that causes the enemy to wander around aimlessly as it tries to regain sight.


Assassin




A Rogue that specializes in Assassin talents will be focused on either Daggers or Chakrams. We covered Chakrams in our last Sneak Peek, but haven't discussed Daggers yet. Wielding Daggers will give you two abilities, Quick Attack and Blink Strike. Quick Attack shortens your Special Ability's ( Blink Strike ) cooldown by a second every time you attack, and Blink Strike teleports the Rogue directly to her nearest targeted Enemy, stunning and dealing heavy damage to all nearby enemies.


Offhands

Finally, we have three offhand items and abilities we haven't covered, until now!


Vial




Vial's abilities are Coat Weapon and Stealth. Coat Weapon causes the next attack to Critical Strike and Elemental Critical ( causes Toxic, Immolate, Paralysis, or Freeze, depending the element ). Stealth not only removes all status effects on the Rogue, but also causes her to avoid every incoming attack for at least 2 seconds ( improved by the talent "Veil" ).


Bomb




The Bomb is actually a very useful movement enhancing item that can let the Rogue Vault forward, blinding nearby enemies, or cast Smoke Bomb and escape backwards, blinding and damaging enemies left in the cloud.


Mirror




Mirror comes with two extremely fun abilities, Swap and Mirror Image. Mirror Image creates an exact copy of the Rogue that casts whichever mainhand abilities the Rogue casts. Swap will let the Rogue swap places with any enemy or mirror image that she has targeted. If she swaps places with a mirror image, she blinds and deals💩extra damage to any nearby enemy.


Coming Soon




We're in the final stages of releasing the patch, which means balance tweaks, minor bug fixes, and making countless builds until we have the perfect patch ready to release! Submission usually takes at least a week once we have a version of the patch that's ready, and we'll be releasing as soon as Submission passes.

We know that our third class has taken quite awhile to come, but we feel like the time we spend polishing the Rogue in these final stages will be worth the wait. If you're interested in helping us test and balance in the patch's close to final state, please let us know at qa@shinyboxgames.com!
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