Universal Minigore 2: Zombies - (by Mountain Sheep)

Discussion in 'iPhone and iPad Games' started by Sanuku, Dec 5, 2012.

  1. rooteboy

    rooteboy Well-Known Member

    Jan 8, 2010
    679
    1
    0
    Student/Beta Tester
    Earth......for now
    And the medium furries look different too.

    I think you are right about greedy, sounds like it will pick up coins, I hope you get them back when you kill it.

    Did anyone notice the writing in blood on the middle left side? It says "no" and "re" under it
     
  2. DannyTheElite

    DannyTheElite Well-Known Member

    Oct 13, 2012
    2,913
    0
    36
    Forum poster
    Area 51
    No respawns?
     
  3. OzzY

    OzzY Well-Known Member

    Nov 11, 2009
    427
    1
    16
    Student
    Serbia
    Yes they do. They look kinda cute now. :D

    Letters are probably just a coincidence. I hope the blood is dynamic, that it isn't baked into texture.

    I also hope that ugly red exploding furry had major design tweaks.
     
  4. Jazzzed

    Jazzzed Well-Known Member

    Jun 23, 2009
    761
    0
    0

    The map for level 7 is the Dark Forest map from the first minigore.
     
  5. OzzY

    OzzY Well-Known Member

    Nov 11, 2009
    427
    1
    16
    Student
    Serbia
    I know but after years of development, new Minigore 2 has 4 maps which means their map development is slow so 2 versions of dark forest from first Minigore will be a nice addition.
     
  6. Drewskii

    Drewskii Well-Known Member

    Oct 18, 2011
    322
    0
    0
    Student
    I hope that they include King Furry as a boss and bring back the Wormwolf. It would be cool for the desert level to have cacti that shoot their needles.
     
  7. Ausar

    Ausar Well-Known Member

    Jun 2, 2012
    823
    0
    16
    BCN
    dont forget that new "shotgun" cause there is nothing like that already ingame
     
  8. Karmington

    Karmington Well-Known Member

    Dec 19, 2012
    199
    0
    0
    #1328 Karmington, Dec 26, 2012
    Last edited: Dec 27, 2012
    Wormwolf is an interesting case if you are interested in the details of what makes games 'tick'. If you look closely at the original, you may see that there are some situations where the pieces 'jump' over or under each other as the depth changes, because they are 2D sprites. This our artmaster Timo deemed unacceptable in the sequel. A new full 3D wormwolf has been talked about, but it is up to Timo's will as to what sort of things will be worked on in the updates, as Minigore is largely his envisioning.
     
  9. DannyTheElite

    DannyTheElite Well-Known Member

    Oct 13, 2012
    2,913
    0
    36
    Forum poster
    Area 51
    Any date for update 3?
     
  10. Quantum Apocalypse

    Quantum Apocalypse Well-Known Member

    Mar 23, 2011
    795
    0
    16
    Melbourne, Australia
    With the sneakers of speed activated, your character speed doesn't hange when you toggle hardcore on, until you take damage. Same for slowing down when turning off hardcore
     
  11. Karmington

    Karmington Well-Known Member

    Dec 19, 2012
    199
    0
    0
    Speed issue noted, IAP issue noted.
     
  12. Drewskii

    Drewskii Well-Known Member

    Oct 18, 2011
    322
    0
    0
    Student
    Still can't find the blue moose? Does anybody have any tips?
     
  13. Karmington

    Karmington Well-Known Member

    Dec 19, 2012
    199
    0
    0
    Sunny Lake 2 seems to be the only place with moose at the moment, and they are rare. This challenge may be a bit too random at the moment, we will have a look at it.
     
  14. DannyTheElite

    DannyTheElite Well-Known Member

    Oct 13, 2012
    2,913
    0
    36
    Forum poster
    Area 51
    Any news of update 3?
     
  15. Karmington

    Karmington Well-Known Member

    Dec 19, 2012
    199
    0
    0
    #1335 Karmington, Dec 27, 2012
    Last edited: Dec 27, 2012
    Coming Soon. ( Sorry can't pin it down more precisely, but will probably be subbed tout de suite after new year. )
     
  16. Nejibana

    Nejibana Well-Known Member

    Nov 10, 2009
    272
    0
    0
    How does + stealth work?
     
  17. GR3NADE

    GR3NADE Well-Known Member

    Aug 10, 2011
    955
    0
    16
    Czech republic
    I guess it decreases distance in which zombies notes you and starts to chase you.
     
  18. Sess22

    Sess22 Member

    Dec 16, 2012
    13
    0
    0
    Switzerland
    Bugs

    @Mountainsheep

    That's weird, I haven't seen these Green Cossacks and a Blue Moose for 1 week! :(

    I have found another incredible bug, look carefully at this capture:

    [​IMG]

    Thanks for your response
     
  19. Quantum Apocalypse

    Quantum Apocalypse Well-Known Member

    Mar 23, 2011
    795
    0
    16
    Melbourne, Australia
    I see...nothing :eek: Can't see anything out of the ordinary in that capture :D
     
  20. GR3NADE

    GR3NADE Well-Known Member

    Aug 10, 2011
    955
    0
    16
    Czech republic
    I guess he means Santa's super shotgun ;) Timer should be OK
     

Share This Page