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#21
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I wouldn't mind Mage Gauntlet-like controls since this is a 2D game. I would like a interface like TBT's though!
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#22
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Well, I just wanted to point Diablo out as the game where you basically mindlessly hack and slash and its still fun. Based on the "measurement" you talk about, Nyrthos will be more of an aRPG game than an RPG game as we want to stress out the combat. But the "dividing line" is thin.
All I can say is that because we want to continuously develop the game, we understand taht we have to give players all sorts of opportunities to develop their characters. Some of them will be there at the beginning, but we hope to add more and more of them during the development based on what people like to do. Still, the "core" factor of progress in the game will be the hack and slash. Quote:
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#23
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I have yet to indulge in a good ios rpg in such manner as I did on a pc. Yours look to be that one.
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#24
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Is there an expected announcement timeframe for beta participant notification? Either way looking forward to this one.
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#25
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I guess it was just a few things that stood out and made me think more RPG than aRPG, like the world unravels based on the player's actions. It seems like role playing more than errand boy. This is from the site: Quote:
Quote:
Last edited by GoofyJmaster.; 01-19-2012 at 04:33 AM.. |
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#26
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Hi Guys!
I wanted to stop by and let you know that an interview with our team was published on RockPaperShotgun. You can find it here http://goo.gl/MMdRl It migh clear some things up a bit ![]() Martin |
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#27
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We will let you know as soon as we're ready. And we can't wait!
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#28
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Awesome! |
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#29
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Last edited by Whiteplayer3d; 02-01-2013 at 01:38 PM.. Reason: Because I'm Batman |
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#30
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This thread is over a year old; whatever is going on with Nyrthos?
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