Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #321  
Old 08-07-2013, 02:18 PM
Bronxsta Bronxsta is offline
Banned
iPhone 4, iOS 7.x
 
Join Date: Oct 2012
Posts: 4,707
Default

Is this related to Giana Sisters: Twisted Dreams on Steam?
Reply With Quote
  #322  
Old 08-07-2013, 02:27 PM
ninjackid ninjackid is offline
Senior Member
iPod Touch (5th Gen), iOS 6.x
 
Join Date: May 2010
Posts: 9,524
Default

Quote:
Originally Posted by Gunlock View Post
The game just got a long awaited update. List of changes (from app description):

- crispy clean Full HD resolution
- simplified menu structure
- new controller options

Looks like it is now a universal app (the iPad version is still in the App Store and was also updated today).

I played it for a couple of minutes and my impressions are mixed. I can see that most of (or all of) the graphical elements have been redrawn. The game looks great, beautiful and crisp on a widescreen, but control buttons feel a bit too small. Controls are fully customisable and you can move the buttons around wherever you want. But I have a feeling the controls are a bit less responsive than before, especially when moving my thumb from side to side, the girl just stops instead of changing direction. Another problem, and a big one - the "retro" levels graphics are totally bugged and glitchy. I will make a couple of screenshots and send them to the devs, hope they can fix the problem.

Oh, and another thing - this update erased my save game

Anyway, I'm happy to see one of my all time favorite platformers getting an update, but I think there are too many problems with the current version. Just a few tweaks and it will be an iOS classic that is taliored for every iDevice you can get.
Yup. It deleted my save state, too. I think the buttons are a decent size, but the controls definitely don't feel as responsive as I remember.

Hopefully the devs will release another update to squeeze out all the little bugs.
Reply With Quote
  #323  
Old 08-07-2013, 04:01 PM
Mullet_Mcgee Mullet_Mcgee is offline
Senior Member
iPod Touch (5th Gen), iOS 7.x
 
Join Date: Jul 2012
Location: Styling my mullet to perfection
Posts: 125
Default

....
Reply With Quote
  #324  
Old 08-07-2013, 06:03 PM
Connector Connector is offline
Banned
iPad (4th Gen), iOS 7.x
 
Join Date: May 2012
Location: In the Chatroom
Posts: 15,759
Default

This was pretty good.
Reply With Quote
  #325  
Old 08-07-2013, 07:44 PM
ninjackid ninjackid is offline
Senior Member
iPod Touch (5th Gen), iOS 6.x
 
Join Date: May 2010
Posts: 9,524
Default

Quote:
Originally Posted by Connector View Post
This was pretty good.
It was one of the best iOS platformers on the platform.

Now it's just "pretty good"
Reply With Quote
  #326  
Old 08-07-2013, 07:51 PM
Gunlock Gunlock is offline
Senior Member
iPad Air, iOS 7.x
 
Join Date: Dec 2010
Posts: 469
Default

Quote:
Originally Posted by Bronxsta View Post
Is this related to Giana Sisters: Twisted Dreams on Steam?
Nope, Giana Sisters on iOS and Giana Sisters: Twisted Dreams are completely different games. iOS version was made by Kaasa solution GmbH and Twisted Dreams by Black Forest Games (I don’t know if the companies are related in any way). Anyway, GS Twisted Dreams is also a must have if you ask me. I bought the game on GOG a while ago and it is really a great platformer.

Quote:
Originally Posted by ninjackid View Post
Yup. It deleted my save state, too. I think the buttons are a decent size, but the controls definitely don't feel as responsive as I remember.

Hopefully the devs will release another update to squeeze out all the little bugs.
Yesterday I wrote an e-mail to the devs, pointing out all of the problems / bugs with this version (screenshots included, because the ‘retro’ levels are totally messed up). This is their response:

“thank you for your feedback and the screenshots.
We are currently working on the most pressing issues (the controls and the restoration of the game progress) and hope to upload an update to apple today.
There will be another update in the near future to adress the graphical issues.
Best regards”

So they are aware of the problems and all we can do is wait patiently for an update (or two). The save game loss is not a big problem for me, this is one of my favorite iOS platformers so I don't mind playing it again. But the messed up controls (button size and not very responsive) and graphical bugs are really game breaking. Some of the iTunes reviews mention big slowdowns of animation on iPhone 5 and retina devices, but mine is running perfectly smooth (non-jailbroken iOS 6.1.2)
Reply With Quote
  #327  
Old 08-08-2013, 02:37 AM
Appletini Appletini is offline
Senior Member
iPad (4th Gen), iOS 7.x
 
Join Date: Jan 2011
Location: Ankh-Morpork
Posts: 2,514
Default

This really does have to be one of the worst game updates I've seen in a long time. I own both the iPhone (now universal) and iPad versions, and there's nothing good about this particular one. The universal version has sacrificed too much for a tiny increase in graphical quality, and is now jerky and seems to play at around 15 frames per second, with severely diminished controls to match.

The iPad version has also been updated, but mostly only in order to introduce a splash screen telling you to buy the universal version, as far as I can tell. Perversely, however, the iPad version is still far superior to the other, with equivalent graphics, fluid high-framerate gameplay, more responsive controls, a more appealing menu screen, and the intro movie and initial transition level intact instead of cut out as they appear to be in the universal app.

The iPad version appears to have introduced a massive bug of its own, however, as all of the levels in the game unlock once you complete the first one, and they don't record whether or not you collected all the red gems, meaning it is impossible to directly track your progress.
Reply With Quote
  #328  
Old 08-12-2013, 07:56 PM
Gunlock Gunlock is offline
Senior Member
iPad Air, iOS 7.x
 
Join Date: Dec 2010
Posts: 469
Default

Another update came out today.

The good:
- graphics glitches (especially in the retro levels) are fixed
- buttons have bigger hit areas and it feels much better now
- holding the jump button makes Giana jump constantly
- save game is restored (at least in my game, in iTunes reviews it seems like some people are still having the problem)

The bad:
- sliding my thumb from one arrow to another doesn't make her turn, I need to lift my finger and hold the other arrow - and it is really a problem. I died a couple of times in a 5 minute session just because of this bug.

So there is a big improvement, but the controls still need to be fixed.
Reply With Quote
  #329  
Old 08-13-2013, 12:27 PM
syntheticvoid syntheticvoid is offline
👮 Spam Police 🚓
iPhone 5, iOS 7.x
 
Join Date: Jun 2010
Location: Southern Indiana
Posts: 12,964
Send a message via MSN to syntheticvoid
Default

Retro levels aren't retro, and still have graphical glitches...

Also, whenever I play em, it deletes all of my progress in the game and I have to start from scratch...
Reply With Quote
  #330  
Old 08-15-2013, 11:24 AM
Snooptalian Snooptalian is offline
Senior Member
 
Join Date: Sep 2009
Posts: 1,520
Default

Game doesn't save progress. Everytime I close the app I have to restart the game from scratch...
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright ©2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent