• Publisher: Nyamyam
  • Genre: Puzzle
  • Device: Universal
  • Size: 201.6 MB
  • Version: 1.3.1
  • Price: $4.99
  • Average User Rating:
    Not enough votes.
App description: Tengami is an atmospheric adventure game set inside a Japanese pop-up book. Fold and slide the beautifully crafted paper world to solve puzzles and discover secrets. Award Nominations:SXSW, IndieCade, SOWN, Develop

Tengami is a complete game with no In-App Purchases and no in-game advertisements.


Discover the wonders of a folding world
Go on a serene journey through Japan of ancient fairy tales brought to life through striking visuals, unique gameplay and haunting music. Experience dark forests, abandoned shrines and tranquil mountain waterfalls as you seek to uncover the secret behind the lone dying cherry tree.

First of its kind pop-up book gameplay
Not a book, but a game inside a pop-up book. Tengami plays like nothing else before it. Reach directly into the world to flip, fold and slide parts of the world to delve deeper into your mysterious journey.

Stunning original soundtrack
A beautiful and original soundtrack by renowned composer David Wise accompanies your adventure. Use of headphones is recommended for the most immersive experience.

Authentic and intricate
Tengamis world is built as an authentically folding three dimensional pop-up book with an all new technology created just for this game. Everything seen in the game could be recreated in real-life with just paper, scissors and glue.

iCloud & Game Center
Share your progress between all your iDevices and unlock achievements.

Multilingual
Available in English, German, French, Italian, Spanish, Brazilian Portuguese, Japanese, Korean, Simplified Chinese, Traditional Chinese, Russian, Danish, Swedish and Turkish.

Press Quotes

"Everything about this game is amazing." 5/5 stars from Cult Of Mac

"Pop-up perfection" 5/5 stars from Gamezebo

"Tengami got a lot of attention almost immediately, thanks to its eye-catching, beautiful graphical style. The final product delivers on that visual promise and then some." 4/5 stars from TouchArcade

"Its wonderful presentation, simple controls, and easy-to-understand pop-up mechanics make Tengami a game that seems instantly approachable." The Verge

"Once again, an indie developer has proven that a game can indeed be a breathtaking work of art." CNET Australia

Nyamyam is a small independent studio in the UK. With love and attention we strive to create beautifully crafted games that not only express who we are but also bring a little magic into other peoples lives.

Visit us at http://nyamyam.com and follow us on Twitter @nyamyamgames

Sanuku's comments:
Quote:
NZ Release info :

The Game is out in New Zealand. It should be out in US at about 11 PM EST and Europe at around 12 AM UK time. Size of the app is 211 MB.

Price in NZ is $6.49 which should translate to USD $4.99

Requirements :

Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

Tengami is an atmospheric adventure game set inside a Japanese pop-up book. Fold and slide the beautifully crafted paper world to solve puzzles and discover secrets. Award Nominations: SXSW, IndieCade, SOWN, Develop Showcase

Tengami is a complete game with no In-App Purchases and no in-game advertisements.


⋆Discover the wonders of a folding world
Go on a serene journey through Japan of ancient fairy tales brought to life through striking visuals, unique gameplay and haunting music. Experience dark forests, abandoned shrines and tranquil mountain waterfalls as you seek to uncover the secret behind the lone dying cherry tree.

⋆First of its kind pop-up book gameplay
Not a book, but a game inside a pop-up book. Tengami plays like nothing else before it. Reach directly into the world to flip, fold and slide parts of the world to delve deeper into your mysterious journey.

⋆Stunning original soundtrack

A beautiful and original soundtrack by renowned composer David Wise accompanies your adventure. Use of headphones is recommended for the most immersive experience.

⋆Authentic and intricate
Tengamis world is built as an authentically folding three dimensional pop-up book with an all new technology created just for this game. Everything seen in the game could be recreated in real-life with just paper, scissors and glue.


⋆iCloud & Game Center

Share your progress between all your iDevices and unlock achievements.

⋆Multilingual

Available in English, German, French, Italian, Spanish, Brazilian Portuguese, Japanese, Korean, Simplified Chinese, Traditional Chinese, Russian, Danish, Swedish and Turkish.


Nyamyam is a small independent studio in the UK. With love and attention we strive to create beautifully crafted games that not only express who we are but also bring a little magic into other peoples lives.

Visit us at http://nyamyam.com and follow us on Twitter @nyamyamgames
iPhone Screenshots













04-06-2014, 12:06 AM
#81
Quote:
Originally Posted by nyyjen View Post
We are thinking about whether to do content updates and in what form. Once I have something more definite, I will post it here.
This game is awesome! Keep up the good work!!!
04-08-2014, 08:54 AM
#82
Tengami is very difficult. I am stuck after hardly a few screens. First adventure game where I hit a brick wall so early in the game...
07-09-2014, 11:16 AM
#83
Found this to be quite good. Only an hour or so gameplay though, so quite short.
07-10-2014, 04:20 PM
#84
Joined: Nov 2009
Location: Oklahoma
Posts: 1,125
Just finished Tengami. It was one of the more beautiful things I've ever played. I don't know that it was one of the most fun, but it was alright. But, like I said, very beautiful. As far as experiences go, I will walk away feeling positive.

GC: Jerutix -- Love and Peace to all!
08-17-2014, 02:08 AM
#85
Bought this game a while back but did not get a chance to play it until now.

There is no doubt that the strong element of this game is its visual aesthetics. To this end, the developer deserves a lot of credits for making an engine that can render the pop-up effects so seamlessly and so fluidly. I can easily imagine each scene existing in real life in a real pop-up book that can fold and unfold just like in the game. Along with a beautifully scored soundtrack, the game is filled to the brim with atmosphere.

Unfortunately, the Achilles' heel in this game is its paper-thin puzzles (pardon the pun). The puzzles are sparse in number in a game that is already too short in length. I also found all of the puzzles to be trivially simple. As well, I am puzzled by the decision of the developer to use the last puzzle to turn this game into a hidden object game hunting for hidden symbols. This puzzle and a similar puzzle shortly before it simply do not fit into the intended tone of the game, particularly when they are contrasted against puzzles that succeed in truly leveraging the folding mechanics such as the two puzzles in which you need to choose the correct folds to form a climbable path. In all, the lack of satisfying puzzle play is a real missed opportunity for a game that is trying to make a great effort to experiment with novel and interesting mechanics.

Last edited by y2kmp3; 08-17-2014 at 02:14 AM.

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