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Meteorfall - Roguelike deck builder

12-08-2017, 09:30 AM
Joined: Oct 2012
Posts: 26
Here is another gameplay vid with faster gameplay (for folks who know how to play the game)
https://www.youtube.com/watch?v=X6jmCsqrC2c&t
01-05-2018, 08:31 AM
Joined: Aug 2017
Posts: 26
Is there still an opportunity for playtesting? All I do (on my job) is play CCG (DQ, Lost Portal, Card Nights 2, Age of Rivals etc) but I'm often dissatisfied with balance problems/QOL aspects, and this looks to have tons of potential

01-10-2018, 09:37 PM
Quote:
Originally Posted by applecat500 View Post
Is there still an opportunity for playtesting? All I do (on my job) is play CCG (DQ, Lost Portal, Card Nights 2, Age of Rivals etc) but I'm often dissatisfied with balance problems/QOL aspects, and this looks to have tons of potential
Unfortunately, not at this time - I'm actually wrapping up development at the moment.

The good news is that it will be available Jan 25th, so it should be widely available then! I forget if I mentioned the price, but after talking to my publisher, we agreed on a price of $2.99. I do plan to support the game after launch with new characters / cards based on feedback I get. Really excited to get this to you guys soon!
01-11-2018, 08:22 AM
Joined: Apr 2015
Posts: 425
Really looking forward to the release good luck with final weeks!
01-11-2018, 06:04 PM
Joined: May 2015
Posts: 556
Iíve been beta testin this since the start - by far, the best quick play card game on iOS. IMO it beats Card Crawl and Card Thief hands down. Really fun to play, simple CCG mechanics but very deep strategy, varying play styles, with 4 different classes, character stat improvements and card upgrades. Donít let the first impression fool you, thereís so much more to this game than first meets the eye - it seems basic but it really isnít. And the swipe mechanic just works - and is sooo addictive! 5 stars from me.
01-11-2018, 08:38 PM
Joined: Sep 2012
Location: Kendermore, Ansalon
Posts: 1,114
Congrats on the upcoming release. Was a great game to beta test and I appreciate the opportunity!!!

Good luck on launch!
01-12-2018, 04:34 PM
Joined: Oct 2014
Posts: 5
To beta testers, or dev, have any of you played or seen "Slay the Spire" for PC? Is this game similar/comparable to that at all?
Really hoping for something similar for mobile and this is my best hope yet...! Either way, can hardly wait. Looks really good!

Last edited by gon52; 01-12-2018 at 07:42 PM.
01-16-2018, 03:22 AM
Joined: Oct 2015
Location: Australia
Posts: 542
Getting excited for the release of this...
01-16-2018, 01:10 PM
Joined: Aug 2017
Posts: 26
Quote:
Originally Posted by gon52 View Post
To beta testers, or dev, have any of you played or seen "Slay the Spire" for PC? Is this game similar/comparable to that at all?
Really hoping for something similar for mobile and this is my best hope yet...! Either way, can hardly wait. Looks really good!
just get the OG best ios game ever, Dream Quest, if you're looking for something similar yet infinitely better :P
01-22-2018, 10:09 AM
Quote:
Originally Posted by gon52 View Post
To beta testers, or dev, have any of you played or seen "Slay the Spire" for PC? Is this game similar/comparable to that at all?
Really hoping for something similar for mobile and this is my best hope yet...! Either way, can hardly wait. Looks really good!
It's kinda like Slay the Spire. I would say that if you haven't played Dream Quest, that one is definitely more similar to Slay the Spire than this one. Meteorfall is a streamlined version of both of those. It trades some of the complexity for a more streamlined experience that is more suited for on-the-go gameplay. In this case, complexity is not necessarily a bad thing - I also enjoy DQ and StS precisely because they're more complex. The number of cards, build variety for characters, etc... in the other 2 games is definitely higher than in Meteorfall. There's frankly 'more to do'. That said, one of the core design goals for Meteorfall was to capture the essence of what makes those games fun and to distill down into something that's easier to play one-handed, while walking, in 15 minute breaks at work. I think it does an excellent job of that, relative to the other two.

Personally, I'd recommend buying all of them :P If you like any of those games, I think you'll like the others, and it's still a pretty unique 'genre'