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  #61  
Old 09-11-2013, 01:27 PM
C.Hannum C.Hannum is offline
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iPad mini, iOS 7.x
 
Join Date: Feb 2011
Posts: 2,309
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Quote:
Originally Posted by undeadcow View Post
I voted for Ancient Battle: Rome; but the majority of other votes are a ton of newly created accounts today with no other posts that will NOT be included in the final tally.
Unless someone already pruned the bejesus out of the voting (which, based on a mod statement just a week ago they can't do), I couldn't find one newly created account for the only other game doing well, in fact, most accounts were from 2010 or 2011. Just because people don't post much doesn't make them ballot stuffers.
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  #62  
Old 09-16-2013, 09:32 AM
Hunted Cow Studios Hunted Cow Studios is offline
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iPhone 4, iOS 6.x
 
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We're working hard on the next campaign which will be available to buy in the 1.1 update for the game. More info on this soon!
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  #63  
Old 09-17-2013, 02:44 PM
iPadisGreat iPadisGreat is offline
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iPhone 5c, iOS 7.x
 
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Completed the eight tutorial missions in Ancient Battle: Rome. This seems easier to play than Civil War 1863, but not as much fun as Tank Battle North Africa.

Th terrain seems harder to make out than in Tank Battle North Africa, but I like that flanking is implemented. Not too sure about the difference between the different infantry types or cavalry types, despite having played through the tutorial, or what Julius Caesar actually does. I think I will have to read the manual for that...
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  #64  
Old 09-17-2013, 03:18 PM
gosenbach gosenbach is offline
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iPhone 4S, iOS 6.x
 
Join Date: Apr 2010
Posts: 122
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The generals are cool. They have a good movement range and give a +1 bonus to all adjacent units. You can merge them with another unit to give that unit a +2, then demerge them later and join them with a different unit. This is handy for moving them around the battlefield and giving boosts where it is needed most.

I generally merge them in with the strongest units right at the front and after a few rounds and that unit is weak, merger them with the 10 strength unit behind then get the damaged one out of the way.

Quote:
Originally Posted by iPadisGreat View Post
despite having played through the tutorial, or what Julius Caesar actually does. I think I will have to read the manual for that...
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  #65  
Old 09-20-2013, 06:15 AM
Hunted Cow Studios Hunted Cow Studios is offline
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TA have posted up a review of the game

http://toucharcade.com/2013/09/19/an...e-rome-review/
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  #66  
Old 10-20-2013, 12:02 PM
Hunted Cow Studios Hunted Cow Studios is offline
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iPhone 4, iOS 6.x
 
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Posts: 301
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The first Ancient Battle: Rome update is available now and includes various bug fixes and a new purchasable 8 mission Pontic campaign (playable as both the Romans and Pontic)!
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  #67  
Old 10-21-2013, 10:12 AM
iPadisGreat iPadisGreat is offline
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iPhone 5c, iOS 7.x
 
Join Date: Dec 2012
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Updated...

Will same device multiplayer be added?

Can anyone recommend any simple primer on the wars that are supposed to be fought in Ancient Battles: Rome? My knowledge of that period is limited to Asterix...
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  #68  
Old 01-01-2014, 01:51 PM
Hunted Cow Studios Hunted Cow Studios is offline
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iPhone 4, iOS 6.x
 
Join Date: Mar 2012
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Update 1.2 is available now and includes the following improvements:

Added: iPad Retina Graphics

Added: 2 new purchasable campaigns
- Parthia
- Terra Incognita

Fixed: On iPad Retina, you couldn't always read the whole of the mission briefing.

Changed: Units' Movement is now ended on leaving a ditch.

Changed: Hills now block Line of Sight only if both the start and endpoints of the line are non-hill hexes.

Various bug fixes and improvements.
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