Has anyone ever had their app rejected because of excessive data usage? My google searches indicate Apple will reject app submissions if data usage over cellular networks exceeds 4.5-5MB per 5 minutes of use, but that was based on a standard set a few years ago: http://stackoverflow.com/questions/1236788/iphone-app-rejected-for-transferring-excessive-volumes-of-data With more apps using more data nowadays, does anyone know if this 1MB/minute rule still stands?