Seen this in the top charts for a long time. Definitely worth the download for free. With FAAD. Skee-Ball ☆ "This game is near perfect." - Gamezebo☆ App of the Week - The New York TimesBring the classic Ame… $0.99 Buy Now Watch Media Details☆ "This game is near perfect." - Gamezebo☆ App of the Week - The New York TimesBring the classic American arcade bowling tradition everywhere with Skee-Ball for the iPhone and iPod Touch!☆ "BUY IT. One of the most addictive games on the iPhone."Portable GamerSkee-Ball! Bring the fun of the boardwalk to the palm of your hand with 3D graphics, great physics, and awesome prizes. A true American classic.With a quick flick, roll the ball up the ramp and into one of the numbered holes for points, tickets, and unlockable achievements.Win enough tickets and go on a shopping-spree for fun prizes like a set of vampire teeth, a Peruvian Flute Band CD, or even a custom ball to use in-game. Over 80 prizes in all.Skee-Ball is easy to learn and easier to love: Play by simply flicking your finger across the screen or making a bowling motion. Tilt the iPhone/iPod Touch to add spin. Simple to play, almost impossible to stop playing!The NVIDIA PhysX engine delivers console-quality physics so the ball rolls and bounces hyper-realistically. Worldwide hi-scores let you see how your hoard of tickets compares to everyone else's. The Plus+ Network lets you challenge friends with score tracking, achievements and leader-boards.Skee-Ball is celebrating its 100th birthday, but has never felt more modern!Trademark of Skee-Ball Amusement Games. All Rights Reserved.☆☆☆ More Great Flick Sports Games!☆ ☆ Flick Fishing - best selling fishing game☆ Flick Bowling - Best selling bowling game☆ NBA Hotshot - new arcade basketball game Information Seller: Genre:Arcade, Sports Release:Sep 22, 2009 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal syntheticvoid Well-Known Member Jun 20, 2010 14,504 124 63 Musician & factory worker. a[V-O-I-D] http://apparentsymmetry.bandcamp.com #2 syntheticvoid, May 30, 2011 wow... REALLY bad reviews in the appstore... =o/ injuwarrior Well-Known Member Apr 18, 2011 1,502 0 0 USA #3 injuwarrior, May 30, 2011 Cant say ill be keeping this either, but I believe its one of those game that has hit the coveted paid one million downloads at one point. backtothis im in ur base killin ur d00dz Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 13, 2009 13,250 1 0 college student (junior) Houston/Austin, TX https://twitter.com/back2this #4 backtothis, May 30, 2011 Yep, this was the shit back then. Stayed in the top 10 for so freaking long. injuwarrior Well-Known Member Apr 18, 2011 1,502 0 0 USA #5 injuwarrior, May 30, 2011 Thank god for progress. Might be the first one with the 1 mil paid download to go free (that I can think of). That in itself merits the download. Herosoft Ltd Well-Known Member Nov 23, 2010 155 0 0 #6 Herosoft Ltd, May 30, 2011 It's like Skyworks Arcade Bowling, only much worse! conedog Member Oct 5, 2010 19 0 0 #7 conedog, Jul 5, 2011 I made a free skee-ball game called Ball-Hop Bowling and wouldn't mind any feedback for those who played both this game and my game. Thanks! djflippy Well-Known Member Mar 9, 2009 4,441 0 36 #8 djflippy, Jul 5, 2011 I played hours and hours of this game and I believe it pre-dated the effort from Skyworks, but I'm too lazy to check. As to Ball-Hop, it looks freakin amazing; downloading now. dib Well-Known Member Apr 22, 2011 307 0 16 #9 dib, Jul 5, 2011 Last edited: Jul 5, 2011 My impressions of Ball Hop: First of all there are play control issues. That's one of the most complex aspects to a game because it's not something one can quantify or even describe most of the time. You have some games that _feel_ right like a Legend of Zelda and some that do not like so many Zelda knockoffs. If anybody here has ever played one of those action games that doesn't feel right, such as one that attempts to pass eight-directional movement for full range, then that's a lot how this Ball Hop plays. The trajectory and momentum of balls doesn't seem to correspond to flicks as well as Skee-ball, so that it's hard to find that sweet-spot by making smaller adjustments because they don't seem to be detected all that well. The framerate is on the choppy side, in that it seems to have less FPS than Skee-ball. And perhaps most importantly is the limited field range. Skee-ball angles the lane in such a way that you have the complete screen width in which to launch balls, where Ball Hop has the side bumpers in the way and less overall space. Here's a side-by-side screenshot comparison to illustrate: http://img202.imageshack.us/img202/6986/img0250b.png More subjectively: I consider the banners and IAP incredibly tacky. Coin Drop is $.99; does a great job of revamping Plinko for iOS in a very charming way; has _no_ banners and _no_ IAP; has produced free updated content; and is an all-around great+polished game. Why couldn't you have looked toward that as a model? "Because everybody else does it" is not a good enough excuse to throw in banners and IAP. At least it shouldn't be--but I suppose monkey-see-monkey-do is a mark of modern gaming. Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Cant say ill be keeping this either, but I believe its one of those game that has hit the coveted paid one million downloads at one point.
Thank god for progress. Might be the first one with the 1 mil paid download to go free (that I can think of). That in itself merits the download.
I made a free skee-ball game called Ball-Hop Bowling and wouldn't mind any feedback for those who played both this game and my game. Thanks!
I played hours and hours of this game and I believe it pre-dated the effort from Skyworks, but I'm too lazy to check. As to Ball-Hop, it looks freakin amazing; downloading now.
My impressions of Ball Hop: First of all there are play control issues. That's one of the most complex aspects to a game because it's not something one can quantify or even describe most of the time. You have some games that _feel_ right like a Legend of Zelda and some that do not like so many Zelda knockoffs. If anybody here has ever played one of those action games that doesn't feel right, such as one that attempts to pass eight-directional movement for full range, then that's a lot how this Ball Hop plays. The trajectory and momentum of balls doesn't seem to correspond to flicks as well as Skee-ball, so that it's hard to find that sweet-spot by making smaller adjustments because they don't seem to be detected all that well. The framerate is on the choppy side, in that it seems to have less FPS than Skee-ball. And perhaps most importantly is the limited field range. Skee-ball angles the lane in such a way that you have the complete screen width in which to launch balls, where Ball Hop has the side bumpers in the way and less overall space. Here's a side-by-side screenshot comparison to illustrate: http://img202.imageshack.us/img202/6986/img0250b.png More subjectively: I consider the banners and IAP incredibly tacky. Coin Drop is $.99; does a great job of revamping Plinko for iOS in a very charming way; has _no_ banners and _no_ IAP; has produced free updated content; and is an all-around great+polished game. Why couldn't you have looked toward that as a model? "Because everybody else does it" is not a good enough excuse to throw in banners and IAP. At least it shouldn't be--but I suppose monkey-see-monkey-do is a mark of modern gaming.