Originally Posted by metalcasket
And no...there's a major, major, major difference between Sine Mora and The Cave. Anyone complaining about the controls here has every single right to do so because, as you said...they're legitimate concerns and the issues need looking at. The complaining in the Sine Mora thread, sadly, is nothing like that. The game had fully functioning controls that a plethora of users just couldn't come to terms with as they were used to something else. While the requests for relative touch controls were perfectly alright (and hey, look...they're in the game now!), it was (and still is) disgusting to see that people were dismissing the game, even though it was perfectly playable in the state it was released in. Some of us were fine with it and the developer to this day still stands by them, but it didn't matter...people wanted RT.
There's a ****ing difference.
The controls in Sine Mora for iOS were, and still are, shit. They're imprecise and fiddly. It has nothing to do with misinterpreting the developers intent. Similarly, the controls and framerate of The Cave are subpar...considerably worse than the PC and console versions.
And like I said, it's an unfortunate trend in iOS gaming to blame the players for failing to fully appreciate a title rather than blame the developers for creating a shoddy product incapable of being appreciated.