04-18-2013, 11:41 AM
#21
The game looks pretty decent as a small diversion, but I'm going to pass for now. Maybe when I itch for something a little more bite sized I'll give it a shot.
04-18-2013, 12:20 PM
#22
Game Stew? Instabuy. Got to support them, because their sense of storytelling and graphic style is so inspiring and unique. I like TOF and War of Eclipse very much.

This one is a bit tricky for me. I don't get how the controls work. I remember the "Game and Watch" stuff from the past but they had physical controls. With gargoyle ruins i seem to always touch the wrong area of the screen resulting in unending failings. Nevertheless I have the feeling, that this will be quite a lot of fun, once I figure out how to actually play it

Last edited by Pickman; 04-18-2013 at 12:27 PM.
04-19-2013, 12:17 AM
#23
I been playing this and it's pretty cool. I like the fact that it has the G&W gameplay with the kind of gothic medieval castle. It's not as easy to play as a game and watch I find cause the timing and graphics of the enemies seems a bit harder to predict. Haven't figured out if that's part of the game style though. Also lots of power ups and such to be gained
*Rated 5 stars to offset the obliglitory douche 1 star rating, would say 4 star for me

Last edited by drloony; 04-19-2013 at 12:21 AM.
04-19-2013, 01:26 AM
#24
Joined: Sep 2011
Location: Australia
Posts: 482
I love this series of games, could be a little faster between the rounds but other than that another simple jem from Game Stew.
04-19-2013, 02:54 PM
#25
I messaged the developer on Facebook about the controls. They replied saying they will be adding a Joypad control option in an update