I'm not really into formal, PR announcments, so let's keep things casual. My latest puzzle game, Punch a Hole, will be launching on September 1st. Some of you may know my other title, Portaball, it wasn't that popular though, so it's all right if you've never heard of it. So what is this Punch a Hole all about? Description Strike all balls into pockets by punching holes in board. These little holes allow balls to stop so that they can be struck in other direction. Something this simply would quickly get boring so new game elements, such as painters and pipes, appear as you progress through the game. Game features: 80 puzzles Multiple correct solutions Simple, content-focused user interface Retina display support 16 Game Center achievements Universal works natively on both iPhone and iPad Trailer Subscribe to the TouchArcade YouTube channel Screenshots Can't wait till September? Take part in contest!
Have you got a video of it in action? Its a little hard to visualize how it works at the moment. Looks nice and crisp though.