App description: TOUCHGRIND SKATE 2 IS FEATURED IN APPLE'S "CHANGE IS IN THE AIR" COMMERCIAL!

Touchgrind Skate 2 is one of the best touch gaming experiences around that is a must buy for hours of action packed fun. - Apple'N'Apps

Touchgrind Skate 2 blossoms into a world of enjoyment [..] Illusion Labs does it again! - TouchArcade

The fingerboard sensation is back with an improved feeling! - AppAdvice

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Skate like a pro in the most realistic multi-touch skateboarding game ever!

Just like in real skateboarding or fingerboarding, Touchgrind Skate 2 is a game of skill that takes 10 minutes to understand but a lifetime to master. Learn the tricks, complete challenges, and unlock new skateboard parts.

Get the highest score in time-limited Competition mode, rip freely and complete challenges in Jam Session mode, challenge your friends in the turn-based multiplayer Game of S.K.A.T.E or export video clips and show off your best lines.

The innovative finger controls together with real physics simulation let you pull off tricks like ollies, pop shuvits, kickflips, heelflips, impossibles, powerslides, lip tricks, stalls, drops, 5-0s, 50-50s, crooks, tailslides, bluntslides, darkslides etc in endless combinations, or why not do them in nollie, fakie or switch? - Only your skill and imagination set the limit!

Get a maximized experience with a real skateboarding feeling - Skate like in real life on your iOS device!

FEATURES
- Realistic physics and stunning 3D graphics
- 4 free roam game modes: Training, Competition, Jam Session, Game of S.K.A.T.E turn-based multiplayer
- Tutorial videos - watch and try yourself!
- Natural multi-touch controls, evolved from Touchgrind and Touchgrind BMX
- Tilted camera view, similar to Touchgrind BMX
- Three different skateparks with bowls, ramps, curbs, boxes and over 2.000 meters of rails
- Complete the 100 challenges to unlock all skateparks, game modes, decks, wheels, grip tapes and stickers
- Record your runs and create replay videos to impress your friends
- Game Center achievements and leaderboards
- Trick name detection
- Advanced OpenGL ES 3.0 effects

Sanuku's comments:
Quote:
NZ Release info :

The Game is out in New Zealand. It should be out in US at about 11 PM EST and Europe at around 12 AM UK time. Size of the app is 94.4 MB.

Price in NZ is $6.49 which should translate to USD $4.99

Requirements :
Requires iOS 6.0 or later. Compatible with iPhone 4, iPhone 4S, iPhone 5, iPhone 5c, iPhone 5s, iPad and iPod touch. This app is optimized for iPhone 5.


Skate like a pro in the most realistic multi-touch skateboarding game ever!

Just like in real skateboarding or fingerboarding, Touchgrind Skate 2 is a game of skill that takes 10 minutes to understand but a lifetime to master. Learn the tricks, complete challenges, and unlock new skateboard parts.

Get the highest score in time-limited Competition mode, rip freely and complete challenges in Jam Session mode, challenge your friends in the turn-based multiplayer Game of S.K.A.T.E or export video clips and show off your best lines.

The innovative finger controls together with real physics simulation let you pull off tricks like ollies, pop shuvits, kickflips, heelflips, impossibles, powerslides, lip tricks, stalls, drops, 5-0’s, 50-50’s, crooks, tailslides, bluntslides, darkslides etc in endless combinations, or why not do them in nollie, fakie or switch? - Only your skill and imagination set the limit!

Get a maximized experience with a real skateboarding feeling - Skate like in real life on your iOS device!

FEATURES
- Realistic physics and stunning 3D graphics
- 4 free roam game modes: Training, Competition, Jam Session, Game of S.K.A.T.E turn-based multiplayer
- Tutorial videos - watch and try yourself!
- Natural multi-touch controls, evolved from Touchgrind and Touchgrind BMX
- Tilted camera view, similar to Touchgrind BMX
- Three different skateparks with bowls, ramps, curbs, boxes and over 2.000 meters of rails
- Complete the 100 challenges to unlock all skateparks, game modes, decks, wheels, grip tapes and stickers
- Record your runs and create replay videos to impress your friends
- Game Center achievements and leaderboards
- Trick name detection
- Advanced OpenGL ES 3.0 effects on iPhone 5S
iPhone Screenshots















03-18-2014, 06:05 PM
Quote:
Originally Posted by Karl Schmidt View Post
Are new skateparks planned?

Like warehouse and school-yard in True Skate.
Doubt it. This company never updates their games after all the promised features have been added
03-18-2014, 06:08 PM
Joined: Jan 2011
Location: Forge World
Posts: 6,310
I deleted this a while ago and just went back to true skate as I prefer the controls and gameplay of that.

03-19-2014, 12:37 PM
Quote:
Originally Posted by oscar123967 View Post
Doubt it. This company never updates their games after all the promised features have been added
So that last update I got is the last and no more?
03-19-2014, 05:18 PM
Quote:
Originally Posted by Deixa View Post
So that last update I got is the last and no more?
Well judging from alll of their games from the past, yes. But I could be wrong.
03-19-2014, 05:20 PM
Quote:
Originally Posted by oooooomonkey View Post
I deleted this a while ago and just went back to true skate as I prefer the controls and gameplay of that.
A lot of people seem to like the controls of true skate more, but i find myself doing cooler tricks on touchgrind.
03-20-2014, 11:50 PM
Quote:
Originally Posted by oscar123967 View Post
A lot of people seem to like the controls of true skate more, but i find myself doing cooler tricks on touchgrind.
I find true skate's controls and physics retarded. I liked the game initially when I got it but after playing touchgrind, I haven't touched true skate
I still play TG. Apparently I've spent 53 hours in the game so far :O
04-04-2014, 06:04 AM
Quote:
Originally Posted by underage17 View Post
I find true skate's controls and physics retarded. I liked the game initially when I got it but after playing touchgrind, I haven't touched true skate
I still play TG. Apparently I've spent 53 hours in the game so far :O
The physics are actually really good in true skate. I just do not like the way you're suppose to pull off tricks. I prefer Touchgrind because you're not suppose to fling the board freely to do a trick, you just simply fling your fingers in certain/scripted directions to do a certain trick. Plus multiplayer S.K.A.T.E. Is fun to play and the challenges feels like an actual feature to the game that you need to complete. And the board customization is awesome
04-17-2014, 03:02 PM
Joined: Nov 2009
Location: Oklahoma
Posts: 1,125
I just started with Touchgrind Skate 2 after only playing True Skate for a year (I didn't play the original Touchgrind). I jacked up my account and got annoyed with True Skate because of user error, so I figured now was as good a time as any to switch camps.

While they do play really different, I am finding that with Touchgrind I know what tricks are going to happen when I do them. My gameplay in True Skate was basically mad swiping, hoping that something awesome would happen. Missions were a nightmare because I can never figure out how to be as precise as the model.

With Touchgrind, I feel like I'm learning how the tricks actually work in real life, and that is making it get a lot easier to control a lot faster. (I have no skateboarding background.) I also like the vibrant colors and overall "game-ness" better. I'm a sucker for challenges and unlockables, so this is scratching that itch better than True Skate was.

That being said, I really enjoyed True Skate (I'm an either/or kind of guy, so I deleted it). I loved being able to play with only my thumb. And the skateparks had solid variety. I've only played in the Backyard so far on Touchgrind, but I have finished all the training and challenges there.

At the very least, my day one impression is very positive. Even with having to throw out everything I know about controlling a digital skateboard, I still like it a lot.

GC: Jerutix -- Love and Peace to all!
05-18-2014, 01:38 AM
Quote:
Originally Posted by Jerutix View Post
While they do play really different, I am finding that with Touchgrind I know what tricks are going to happen when I do them. My gameplay in True Skate was basically mad swiping, hoping that something awesome would happen. Missions were a nightmare because I can never figure out how to be as precise as the model.
This is the main reason why I like TG so much more.
I beat the game a while ago and have over 72 hours of gameplay, holy shit! This is what I'm riding right now.

Edit: The image didn't upload through the TA app
http://imgur.com/qKi62UZ

On another note, I started skating in real life a month and a half ago thanks to this game!

Last edited by underage17; 05-18-2014 at 01:45 AM.
07-04-2014, 03:38 PM
Im curious why this wasn't reviewed lol. Such a great game, haven't deleted

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