App description: JoyJoy is the new fantastically satisfying twin-stick shooter from Radiangames, creator of Inferno+, Ballistic SE, Super Crossfire, and more.

* Blast your way through 24 unique waves and 6 intense challenges.

* Upgrade 6 varied weapons, along with your ships' speed, armor, and special attack.

* Choose one of 5 difficulty levels, with 2 bonus difficulty levels (Lightning and Armored) providing new ways to play the game.

* Track your progress with Achievements. Compare your best scores online with GameCenter leaderboards.

* Use the smooth, customizable virtual controls or an iOS7-compatible controller (dual analog sticks required).

Sanuku's comments:
Quote:
NZ Release info :

The Game is out in New Zealand. It should be out in US at about 11 PM EST and Europe at around 12 AM UK time. Size of the app is 41.5 MB.

Price in NZ is $2.59 which should translate to USD $1.99

Requirements :

Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.


JoyJoy is the new fantastically satisfying twin-stick shooter from Radiangames, creator of Inferno+, Ballistic SE, Super Crossfire, and more.

* Blast your way through 24 unique waves and 6 intense challenges.

* Upgrade 6 varied weapons, along with your ships' speed, armor, and special attack.

* Choose one of 5 difficulty levels, with 2 bonus difficulty levels (Lightning and Armored) providing new ways to play the game.

* Track your progress with Achievements. Compare your best scores online with GameCenter leaderboards.

* Use the smooth, customizable virtual controls or an iOS7-compatible controller (dual analog sticks required).
iPhone Screenshots













05-20-2014, 02:24 PM
Quote:
Originally Posted by slamraman View Post
That is weird. I played at the weekend with my SteelSeries and thought it played magnificently.
You know what it is. The dual analogs aren't really 360, they are just 8 direction like icade. The movement seems much smoother on touch, and on other games with dual analogs. Guess it is like digital controls on analog. Would like it to be the harder you press on analog, the farther moved, etc. So to me, this game feels clicky, not analog smooth.

Don't know if this could be done, but would be great if possible. Thanks radiangames.
05-21-2014, 03:56 AM
The first time I loaded this up, it felt sort of... the same. I have played the previous titles to death, and there is no doubt that the pedigree is shared to say the least. I didn't know how to feel about it, I wasn't disappointed - just kinda flat.

A couple of weeks later, I have loaded it up again. I tried the challenges this time. This time, I really found myself getting into it. There really is a Geometry Wars 2 feel to this game, in a good way. The controls are spot on as usual, not an easy task with onscreen stuff. The engine is crazy impressive, the framerate is amazing when using seeker shots - there is no doubt that very few games can claim this level of performance.

It is amusing that someone mentioned in this thread about their fingers 'drying out' and being unable to play the game for long. Dual stick shooters are the worst of the worst when it comes to this, where the same digits (usually your thumbs) are on the same spot on the screen. What happens is that the natural oils of your skin 'run out', and yeah when this takes place it is simply impossible to keep playing. I have tried various ways to 'replenish' this oil on the fly, and while it would likely work to use some kind of lube or oil on the screen itself, no one wants to do that (get your mind out of the gutter). I'm honestly surprised that I haven't heard more about this issue, an issue that definitely pops up whenever a damned good dual stick shooter comes along.

"Joy-Joy, so good your thumb oil will run out."

05-29-2014, 07:38 AM
Joined: May 2013
Location: Boston, MA, USA
Posts: 600
Thanks for the update. I like being able to set auto aim/fire to fire-only, and having the weapon name displayed.

I noticed the game still won't save my custom controls layout though. If I change the control positions, it works as long as the app is running, but if the app gets booted from memory, then the next time it starts the control positions are back to their defaults. I'm on an iPad 4 running iOS 7.1.
05-29-2014, 08:27 AM
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,150
Quote:
Originally Posted by kaibosh View Post

It is amusing that someone mentioned in this thread about their fingers 'drying out' and being unable to play the game for long. Dual stick shooters are the worst of the worst when it comes to this, where the same digits (usually your thumbs) are on the same spot on the screen. What happens is that the natural oils of your skin 'run out', and yeah when this takes place it is simply impossible to keep playing. I have tried various ways to 'replenish' this oil on the fly, and while it would likely work to use some kind of lube or oil on the screen itself, no one wants to do that (get your mind out of the gutter). I'm honestly surprised that I haven't heard more about this issue, an issue that definitely pops up whenever a damned good dual stick shooter comes along.

"Joy-Joy, so good your thumb oil will run out."
That's absurd, there is still plenty of oil down there but you might need to just drill down a little deeper or perhaps frack it out (both of which methods are admittedly a bit painful...at first).

Tim "Lord Gek" Jordan, Game Consultant
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My iTunes Reviews
10-14-2014, 03:16 PM
Got a promo code of any needs, PM me!
11-25-2014, 07:14 PM
There are 2 codes left, if you're quick:

http://codehookup.com/89507b12
11-25-2014, 08:18 PM
Joined: Oct 2009
Location: California
Posts: 914
I would, but I happily bought it on release. Any chance it will get the iPhone 6+ treatment?
12-03-2014, 06:25 PM

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