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Old 06-10-2012, 08:31 PM
pragmapack pragmapack is offline
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Join Date: Mar 2011
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Default Random weapon name language translation

I'm currently developing a Roguelike game and am using generated weapon names. My current method takes a wildcard string "%s%s %s" and uses a word dictionary to generate a name like "Megapower Gun" or "Superduper Sword", etc...

I really want to translate/localize my game text to east Asian countries (China/Japan/Korea) but am not sure if the string-swapping technique I'm using will produce results which make enough sense. Does anyone have experience with these languages or have suggestions on how to generate reasonable names?
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