Keyword nightmares live on!

Discussion in 'Public Game Developers Forum' started by Syndicated Puzzles, Sep 26, 2009.

  1. Syndicated Puzzles

    Syndicated Puzzles Well-Known Member

    #1 Syndicated Puzzles, Sep 26, 2009
    Last edited: Sep 26, 2009
    After getting rejected by iTunes for misuse of keywords we fixed the 2 misused words and waited 2 weeks. Today we get the same notice again saying we misused the same two words. When we checked the two words they were referring too, they where no longer there! Then we realized we translated Str8ts into Dutch and German and we didn't change the keywords in those markets. ( we are actually guessing that is what we did wrong. It would be really nice if iTunes added a simple line in their correspondence saying that Keywords need to be changed in all markets. We presumed incorrectly that fixing Keywords in he US store changes all the other markets. It has been close to 2 months now trying to get Str8ts up and running with a needed update.

    Then to make matters worse one of our Keywords is Sudoku. We are promoting Str8ts as the "Next Sudoku" so we obviously would choose Sudoku as one of our Keywords. After several inquires we are still not listed under Sudoku for all three versions of Str8ts. All our competitors are front and centre. Sorry I am starting to really get discouraged by the entire process of the Keywords.

    The next review will probably be something else again!
     
  2. frost3D games

    frost3D games Active Member

    Sep 24, 2009
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    welcome to the club :)

    same problem here. we placed "terminator" within keywords and the game was rejected because of that after waiting for 2 weeks.
     
  3. Black Hive Media

    Black Hive Media Well-Known Member

    Jul 7, 2009
    298
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    We've been rejected for keywords too on one of our apps.
     

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