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09-22-2015, 06:51 AM
Joined: Sep 2012
Location: Denver
Posts: 921
Quote:
Originally Posted by metalcasket View Post
Easily still one of the best games on the App Store. It's never left my phone(s) and the crazy thing is that it's never, EVER been broken by an iOS update.
I agree. FMN is brilliant. I wish more players were patient enough to master grinding. It really opened the game up for me, in terms of playing longer, getting higher scores, and just having fun.
09-22-2015, 08:44 AM
Joined: Feb 2010
Location: The Kᴉll Switch
Posts: 7,218
Quote:
Originally Posted by Bronxsta View Post
So who's excited for Forget Me Not 2?
https://vine.co/v/MiPUr0KB13z

Says it's for Vita, hope it's also coming to IOS
This just made my day!

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09-22-2015, 02:03 PM
Joined: Jul 2009
Posts: 1,859
Quote:
Originally Posted by metalcasket View Post
Easily still one of the best games on the App Store. It's never left my phone(s) and the crazy thing is that it's never, EVER been broken by an iOS update.
I couldn't disagree less. The above post is 2nded, voted on, and ratified.
09-22-2015, 03:38 PM
Joined: Oct 2009
Location: California
Posts: 1,004
I'd buy it all over again if they'd update it for modern screen sizes.

This, Disc Drivin', Pocket Tanks, and Canabalt (except when it was in time-out for the sound bug) have been with me continuously since their respective release dates.
09-22-2015, 06:17 PM
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,517
Quote:
Originally Posted by CygnetSeven View Post
This just made my day!
Color me confused, but was FMN 2 getting ported to iOS?

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
03-30-2016, 03:50 PM
Joined: Oct 2010
Location: Over The Rainbow
Posts: 3,231
From the NeoGaf iOS forum:

"hey, Forget-Me-Not guy here.. i just couldn't really afford to pay the app store license at the moment so was going to let it lapse for awhile until i could easily renew it, but my friend offered to help pay because they thought it'd be a shame for it to disappear.

i'd been meaning to make FMN permanently free anyway as it's 5 years old now, had a good run, and i'll probably never get around to updating it again. (kinda amazed it still works on current devices!)

i am working on a couple other games but am real busy with life and stuff, so i go very slowly.. got nothing anywhere near releasing.. anyway, thanks!! enjoy "
04-06-2016, 10:09 AM
Anyone else find that you have to REALLY swipe hard to get a response? It's really frustrating to not get feedback from an input. I know there are sensitivity settings. A control pad would solve this forever. Especially since there is so much extra screen real estate.