• Publisher: 2d6
  • Genre: Puzzle
  • Device: Universal
  • Size: 25.2 MB
  • Version: 1.3.2
  • Price: Free
  • Average User Rating: 5 (3)
App description: Looma needs your help! After the destruction of Loomeria, Looma is left all alone, hurtling through space!

In this physics-based puzzle game, divert Looma's course with the gravity of Asteroids, blow him with Gas Giants, traverse Wormholes and much more as you guide Looma to safety, but watch out for the Cytrons!

Each Galaxy introduces new mechanics, challenges and dangers... Can you Save Looma?

Features:

- FREE to download and play the first 20 levels!
- Encounter Wormholes, Gas Giants, Minefields, Portals, Holopods, and much more!
- Original, innovative game mechanics for hours of fun!
- Fully supports the latest Super-HD 'Retina' displays, as well as older devices!
- Animated cut scenes!


App of the Week! - Marmalade

https://www.madewithmarmalade.com/blog/app-week-save-looma


Response from Players:

- "So it's like Lemmings for Astrophysicists, except you won't need the PhD... But there's just something about those cute little alien mannerisms that get you smiling and get you hooked!"

- "Clever physics puzzles, cutesy visuals and a pretty demanding difficulty curve. Recommended!"

- "Fiendishly addictive! If you're a fan of games like Cut The Rope, you'll love this. Unique concept that I've not seen before, you use different sized asteroids and planets to steer Looma by gravitational pull. It starts off easy but gets much trickier as the levels progress!"

- "Great fun! Clever puzzles, and nice to see something original instead of countless Flappy Bird clones!"

- "This is a super cute game that is unlike any other I've played! The gravity idea is really cool and the little Looma guy is adorable!"


For the latest Looma news and discussion, connect with us on Facebook & Twitter!

Facebook:
http://www.facebook.com/SaveLooma

Twitter:
http://www.twitter.com/SaveLooma


If you have any feedback about the game, good or bad, we'd love to hear from you! Please email feedback@SaveLooma.com with your comments/suggestions.


About 2d6 Games:

2d6 Games is an Independent Games Studio based in London, UK, founded in 2010. Save Looma is our first commercial game, has been over a year in development, and is entirely self-funded.

The company, and the games were working on, are born out of a passion for gaming and quality. We hope you enjoy playing Save Looma as much as we've enjoyed creating it!

http://www.2d6.co.uk

Lazer Kat's comments:
This game is obviously the result of a lot of love from the devs. It is one of the better puzzle games I've played in a while.
You get the first 60 levels free, and can unlock the full game for $0.99.

03-19-2015, 05:57 PM
#41
Quote:
Originally Posted by saosijs View Post
Good stuff! Honestly appreciated a lot!
No problem! Let me know if it helps in identifying differences to the GameCenter leaderboards!
03-20-2015, 10:51 PM
#42
Joined: Mar 2012
Location: Brazil
Posts: 1,085
I just was checking that leaderboards issue (I was not playing), and suddenly the Total Score was synced! Now the last world I have played/improved shows "earned Wednesday" while the Total Score shows "earned 9 minutes ago", which is a bit weird, but I'm happy it synced!

Hmmm, playing now, and I see the same thing still happening: individual world scores do update, but the Total Score doesn't. The in-game scores all show correct, so it is the sync to GC of (only) the Total Score that somehow suffers
03-21-2015, 08:56 AM
#43
Glad to hear it's generally working!

All of the changed scores are sent to GC when they change, so it could be GC filtering / ignoring them if it gets too many in quick succession? Not sure... at least you can see it offline now too!

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